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- Humanoid Races Native to Simul | Kingdom of Simul
Library of Shit Lore Stuff Humanoid Races Native to Simul Humanoid Races Native to Simul In this thread, you will find the list of races custom and/or native to Simul. These are usually races that have been spoken of in the lore fairly frequently, or have been part of Simul since forever. If you plan on making a character that is based from Simul, and would like more information on some of the eldest races, feel free to sift through! THIS LIST IS NOT A LIST YOU HAVE TO USE Humans 📌Humans are probably one of the oldest and most vast races Simul has to offer. 📌Most humans have an average lifespan of 90 years and most are non-naturally-magical. 📌Their height and weight can vary, with the average male being around 5'10" at about 170 pounds and females averaging just below at 5'8" and 150 pounds. 📌Humans have been part of Simul since the very beginning over 10 thousand years ago. Dwarves of Dun'Lorn 📌The dwarves of Dun'Lorn have been part of Simul since before the first record, over 10 thousand years ago. They have kept the amount of time they have been in the Alderman Mountains a secret. 📌The Average lifespan of a mostly pure Dun'Lorn Dwarf is around 720 years. 📌Most Dwarves are no more than 5 feet tall at the max. Average is about 3'5" and most are fairly dense weighing in at about 200 pounds. 📌Usually sun kissed skinned and dark haired, most of them have locks of raven, chocolate or brilliant crimson. 📌About half of the females can easily grow a beard, so there is that. 📌The dwarves have no magic affinity, and very rarely trust magic. Druidic Elves of Occultatum Terra 📌How long the Elves of Occultatum Terra have been inside Simul is still a mystery, but assumed to be longer than the Dwarves of Dun'Lorn. 📌These elves have an average lifespan of 2000 years. 📌These elves average in height around 6' and weigh very little. Most of the time, no more than 120 pounds. 📌The elves also have an affinity to land speed, being able to run fairly quickly compared to humans. Most average at 30 mph. 📌Occultatum Terra Elves are also very attuned to natural magics, such as magics in nature or healing. Ancient Concordians 📌During the War of the Brothers, most Concordians were killed off. The remaining did not return to Concordia, leaving it to nature, and most attributes were bred out with time. 📌Most Concordians were often compared to elves. Having fair, peach skin with stark white hair and sky blue eyes, they appeared fragile. Though fragile physically, mentally, they were stone. They were a tall race, often taller than 5'10" and weighing light at around 130 pounds at that height. 📌Concordians were kinetic healers by nature. They would heal organic matter and mend inorganic matter with telekinesis. This was the only supernatural ability they had. 📌Their average lifespan was about 300 years. Fae of Arbrestor and Oak Silva 📌The Fae of Simul have been around nearly as long as humans. 📌Fairly short in stature, most full blood fae are no taller than 5' and weigh light at about 90 pounds at that height. 📌Fae tend to have brightly colored, translucent wings (Like butterflies, but more see through). They have an incredible flight speed as well, averaging 80 mph. 📌Simul Fae have affinity for nature based magics. 📌Fae from Simul have an average lifespan of 1000 years. 📌They have an extraordinary weakness to iron. Snow Elves of Concordia (Present) 📌The Snow Elves of ShimmerGloom arrived in Simul in the year 10,012. 📌These particular elves have an extensive lifespan. Most averaging 5000 years. 📌Tend to be pale with white hair and blue eyes. Their elongated ears also tend to be a bit longer than other elf races. 📌Most of these elves are on the shorter side with an average height in males being 5'8" and females a hair shorter. They are also lightweight, with males at average weight being around 150 pounds. 📌These elves have an affinity for healing, water, and ice magics. However, they tend to expand their palette to other types as well. 📌They also have physical prowess when it comes to strength and speed. No strangers to combat when it came to defending their home in ShimmerGloom, they can definitely take a punch and dish it back. Feral People of Curet Insula 📌99% of the people from Curet Insula have some sort of animalistic traits (Physical and genetically) 📌The people live on average 200 years 📌Though very primitive, they are very open to learning about new technologies and ways of life (This often does not change their own way of life) 📌They lack modesty. Skin is Skin, as they say 📌Most of them are in peak physical shape 📌Over half of the population is rather feral in personality 📌There are no averages in height due to their animalistic nature (Depends on the animal they are genetically produced from) 📌Mating is as normal humans Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Mary's Tavern | Kingdom of Simul
Library of Shit Town Updates Mary's Tavern Mary's Tavern Hiems 22nd, 10,016 Out of fucking nowhere, the tavern got blown to pieces. Nice. Who did it? Lyanna Legend. Why? The bitch is sad because of reasons and was too drunk to say no to her inner demons. Why did no one stop her? Pfffff, there were peeps there. Stacy Carson and Barska, Celestine and Misara and some other person with a gun and then another one who was there muttering 'bitch' but then disappeared. I don't know man, I don't think much could have been done to avoid this. Mary's pretty pissed, as well as the dead guys' family. The tavern DID get rebuilt by Stacy and Barska and Aya, but damn....Can we just not do this again? Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Southern Coast | Kingdom of Simul
Library of Shit Town Updates Southern Coast Southern Coast WIP Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Potions and Drugs | Kingdom of Simul
Library of Shit Lore Stuff Potions and Drugs Potions and Drugs This list is available at any of the potion or drug shops across Simul unless otherwise labeled. This list is also updated frequently! You can assume there are other types of potions/drugs/etc in all shops across Simul. #potions #potionlist #salves #poisons #bombs #luck General Use and Health Minor Healing Potion This potion will heal things no larger than a scrape or papercut. Will apply some minor pain relief. May give relief to a singular bruise. Healing takes 5 minutes to heal fully. Stacking does not apply. Moderate Healing Potion This potion will heal things no larger than a cut by a dagger or a bruise no larger than an average human palm. Will apply some minor pain relief. Healing takes 15 minutes to heal fully. Stacking does not apply. Healing Salve This salve must be applied directly to the wound. Will apply pain relief to the immediate area. Healing takes place over a span of 5 minutes. Can heal up to a minor wound. Does not stack. Hair Regrowth This potion will regrow the hair upon the consumers head and/or face. Will regrow hair upon body if it is natural for the consumer to have hair there. One potion will regrow an inch of growth. Will stack three times (Can use three up to once a month). Regrowth takes place over a span of 25 minutes. Can cause nausea or in rare cases, can cause wizard beard growth. Small Digit Regrowth (Fingers or Toes Only) This potion has the ability to regrow a single digit, finger or toe, within fourteen days' time. Once one potion is consumed, it cannot be consumed again for three weeks. Will cause extreme nausea for the remaining days if consumed before time limit. This can be fatal. Eye Relief Drops This eyedrop will temporarily relieve pain from dust, smoke, fumes, and acid. Will not reverse damage. Will not stack. Will not restore sight. Relief lasts an hour. Lip Relief Balm Got chapped lips? Rub this balm on them and gain some relief. Only temporary, but with extended use, will cure splits and cuts on lips. Comes in various, often fruity flavors. Hand Relief Cream Meant for the working civilian. This hand cream will soothe aches and pains related to hard work. Not meant for injuries, but will temporarily offer some pain relief from them. Cannot be stacked. Relief works instantly and will last an entire day. Headache Relief Potion One of these potions can relieve a moderate headache in less than a minute after consumption. Two will relieve even the worst of migraines. Will only stack twice. Any more consumed than two will cause short term memory loss for about a day equal to as many consumed over two. Toothache Relief Potion Using this potion to swish around in the mouth will temporarily relieve toothache pain for three days. Depending on the severity of the tooth problem, it will not completely abolish the pain, but will make it tolerable. Does not stack. Do not swallow as this will cause extreme nausea and diarrhea for up to a week following ingestion. Cold and Flu Relief Potion After consuming three of these potions, will alleviate all symptoms of the flu or cold. Only temporary, and symptoms will return after twelve hours. Will return as if the consumer has suffered the symptoms for two days, so returning symptoms will be less. Does not stack. Body Warming Potion One potion consumed will make the consumer feel as though the temperature around them has increased by ten degrees (f). Will not stack. If more than one potion is consumed in a 24 hour period, will cause consumer to be nauseous and possibly vomit. Does not stack. Lasts 24 hours. Body Cooling Potion One potion consumed will make consumer feel as though the temperature around them has decreased ten degrees (f). Will not stack. If more than one potion is consumed in a 24 hour period, will cause consumer to be nauseous and possibly vomit. Does not stack. Lasts 24 hours. Hair Color Changing Potion One potion will change the color of the consumer’s hair atop their head. Two potions will change all of the hair upon their body. Only stacks twice. Lasts 6 months or if the consumer drinks a different color. Colors available: Any you can think of. *Can be found in various beauty and vacation shops Beauty Potion (Clear Skin) One of these potions will clear the skin of acne and very faint scarring. Can, over time, diminish the look of wrinkles and small scars. Extended use (6 months or more), can make imperfections disappear for good. Can only consume once per day. More than one per day can cause abdomen pain. Does not stack. *Can be found in various beauty and vacation shops Love Potion One potion can cause one’s true emotion to be shown. Nothing major, but will cause someone to have the will to tell someone how they feel about them on an emotional level. Good feelings only. Does not stack. If more than one potion is consumed in a 24 hours period, will cause a mild drunken state for a day. Sleepy Time Potion One potion will help sufferers of insomnia to fall asleep and get a good night’s rest. Is not a knock out potion. Takes 30 minutes to full activate and causes consumer to be tired enough to fall asleep on their own. Does not stack. Calming Potion One of these potions will cause consumer to relax mentally and physically. Will cause muscles to become less tense and slow down the thought process enough to think clearly. Does not stack. Lasts 2 hours. Pain Relief Potion This potion will temporarily relieve minor aches and pains. Will not work on moderate or major injuries. Lasts 4 hours. Will not stack. Anti-Fungal Salve Great for athlete’s foot or even a spore itch, this can alleviate the itch and scratch for about a day. Will reduce the amount of fungus. Will cure a fungus issue with extended use (a week or more). Anti-Fungal Potion Will help alleviate illness from fungus type issues. With extended use, will cure a fungus illness. Does not stack. Must use daily and take with food and water. General Purpose Poison Relief Potion Will help alleviate symptoms of poison internally. One potion per day. Does not stack. Must use for longer periods of time for more severe poisons. General Purpose Poison Relief Salve Will help alleviate poison externally/cutaneous. Does not stack. With extended use, can cure most poisons externally. Luck Charm Mostly just a trinket to make one feel better about their own luck. No proof that is increases luck, but those who believe may feel luckier. Comes in the following forms: Rabbit foot Four leaf clover Blank silver coin Small bit of ribbon to tie on wrist *Can be found in various novelty and general shops Burly Balsam An aroma inducing clear liquid pruned from the roots of the tallest trees in Simul. The older the tree, the burlier it is. It is used as a solvent in lacquers, resins, adhesives, fats, and oils. It's most useful property is its wide use of being the easiest base of any chemistry and alchemy, such as potion making or drug testing. The only side effects that should be watched out is that it causes dizziness, nausea, vomiting, and if inhaled in large portions, loss of consciousness. *Can be found in various beauty, general, novelty and vacation shops General Offensive Potions and Other Acid Potion One splash from this bottle has enough of a kick to erode any material. It doesn’t do a lot of damage; at most, taking the first layer of skin off on contact. Stacks. Smoke Bomb Smash this handy little bottle on the ground to create a dense smoke that will cover a five foot diameter area. Will stack. Can cause some coughing if inhaled for too long. Lasts about 10 minutes. Poison Gas Bomb After smashing this bottle on the ground, everyone within a ten foot diameter will be accosted with a thick fog. Will cause moderate coughing and teary eyes from burning. Does not stack. Flashbang Bomb All one needs to do is open this bottle to have the surrounding area (15 foot diameter) be lit up like a firework and accosted with a loud BANG! Lasts two seconds. Can cause ringing in the ears and a short burst of blindness. Will stack. Alarm Bomb This bomb, when crushed on the ground, will cause a loud alarm noise to fill the area (15 foot diameter). Lasts 15 seconds. Does not stack. Fire Bomb Tossing this potion bottle at an enemy, and should the bottle be crushed, will release a one second burst of flame to the afflicted area no bigger than an average fist. Does regular fire damage. Should it hit flammable material, will have enough oomph to catch. Stacks. Lightning Bomb After lighting and throwing this palm sized bomb, it will take less than a second to erupt, sending small bolts of lightning in all directions. As they are not directional, this can pose danger for the user as well. The area affected is up to ten feet in diameter of explosion. Can cause electric/concussive damage. Back-Up Bomb This bomb, once lit and thrown, takes two seconds to explode. Once this occurs, everything and everyone not nailed down will be forcefully pushed away from the center of the explosion fifteen feet. Does concussive and blunt damage dependent on where the target is in relativity to the explosion. Can cause fainting if too close to blast. *Can only be found in Vex-Mora : Corrosive Concoctions Fire Breath Potion Within 1 second of consuming this potion, the consumer will have the ability to breathe one exhale of flames. They will shoot no further than ten feet forward with a diameter of a foot. Does not stack. Consumer will have to consume another for another breath. Acid Breath Potion Within 1 second of consuming this potion, the consumer will have the ability to breathe an acidic breath (one exhale). Will affect the area of teen feet forward and one foot diameter. Damage stacks. Consumer will have to consume another for another breath. Has the power to erode the first layer or skin and cause redness and irritation if not treated immediately. Similar to that of a sun burn. *Can only be found in Vex-Mora : Corrosive Concoctions Heightened Vision Potion With Dark Vision After consuming one of these potions, the consumer will gain twice their eyesight. Lasts a day. Does not stack. Consumer will also be able to see in the dark as if it were day. Heightened Hearing Potion With one bottle consumed, the consumer will have heightened hearing. Double their natural hearing. Does not stack. Elemental Resistance Potion Depending on the element (each potion is only one element),one will have to consume the entire bottle to gain a 25% resistance to said element. Stacks once. Consumer can only be resistant to two elements at max. More potions drank will cause explosive and instant diarrhea. *Can only be found in Vex-Mora : Corrosive Concoctions Water Breathing Potion After consuming one bottle, consumer will have the ability to breathe underwater. Does not affect air breathing. Does not stack. Lasts 2 hours. *Can only be found in the following shops: Oak Silva : Enchanting Elixers Arcanus Aecor : Spellunking Gao Shan : Tonic Arbrestor : Liquid Remedy Speed Increasing Potion One consumed bottle will give the consumer 12% increased bodily motion speed for 20 minutes. Does not stack *A different version with a 50% increase can be found in Vex-Mora : Corrosive Concoctions Enhanced Strength Potion Consumer can consume up to three of these potions at once, as they are not very strong. Will allow the consumer to lift an extra 200 lbs in total after three potions. Stink Bomb Crushing this bottle, or shattering it, will cause an instant stench that will heavily permeate a 20 foot diameter. This foul scent will last 15 minutes. Does not stack. Specialized Potions/Salves/Other Food Purifying Powder A tiny sprinkle of this glinting yellow powder and any food that comes into contact with it will be as fresh as the day it was picked/killed. Will also cleanse any impurities such as poisons, molds, mildews and some weaker curses. Does not stack. *Can be found every fourth day of the week at a special vendor in Ferax Villum Drugs (Illicit) Marijuana This particular plant is not native to Simul, but was introduced in the year 10,010 by a poor soul who had been thrown into the realm, known as Silver Drafaylum. Not many people know the plant's arrival history, but the herb has been changed hands and farmed since the first year it landed. This plant contains a drug that, when ingested/smoked will cause extreme relaxation and in some cases, euphoria. It can be addictive as it is mind altering. The price tag is low. Most people can find this herb in various shops from general stores to novelty shops. Can be used in many different mediums including dried for smoking, extracted for edible goods, and even the crystals can be scraped to be used in salves. Downside is that, when lit, has a horrendous odor. Skooma A form of moonshine potion that acts like a mix of hallucinogens, causing the consumer to have daydreams and odd misinterpretations of reality. Humans and any race except those of animal heritage (Kemono as well) are quickly addicted while the creatures of fur gain a strong boost in perception, allowing them to have a 200° field of view for 10 minutes along with a pain disabler. Technically, a berserk potion to furred or scaled humanoids. Miners Blight Crystals This drug, when inhaled, induces a sense of euphoria that makes the user's brain go numb and makes them hyper focus on what they are doing. Found in the caverns of Dun'lorn, this crystal can be snorted or crushed up for other applications (Ingestion). It can also be cut and refined to remove any impurities for a higher high. Side effects may include, but are not limited to: Nausea, Heart Palpitations, Wheezing, an extreme sense of self awareness, death to over exposure. Not intended for women who are pregnant or can become pregnant. Ask your doctor if Miners Blight Crystals are right for you. *Can only be found in Dun'Lorn : Bottles of Lordak Honey Caps Made with the spores and stalk of bioluminescent blue speckled mushrooms, it can be used as a high strength pain reliever. Effects last for up to eight hours, and the affected person will be entirely liberated of their sense of pain. (Any damage that comes with the pain will be unaffected) Prepared by drying and grinding the stalks and boiling and mixing the spores in fermented honey. Once the spores have began to turn to small gold crystals, mix with the stalks and grind further to a fine powder. Can be mixed with water and injected/injected, or added to food or baked into a tablet. Side effects include but are not limited to: Loss in motor function, essential tremors of the hands or neck, facial paralysis, temporary loss of magical abilities, loss in appetite or gain in weight. (Please consult your local apothecary if you experience yellowing of the scales, nails, claws, spines, or other keratin based body parts as this may be a symptom of a more extreme adverse reaction. ) Not to be used while drinking or operating magic or rituals of any kind. Can also be found in Flora and Mola. *Can only be prescribed by your local healer/hospital/Primary Care Physician or found in Vex-Mora : Corrosive Concoctions Love Droppings A cake-like drug made from the same ingredients that create "love potions" that induces dreams that revolve around romantic scenarios that the consumer would enjoy. Often featuring figures from the consumer’s memory, such as people the consumer is in love with or is otherwise sexually attracted to. Consumers will have full memory of these dreams and will be able to recall them with vivid detail, and will always have full control over their movement within them (Lucid Dream). Induced dreams nearly always end when the dreamer considers themselves to be “satisfied” with their experience. It is strongly recommended that Love Droppings are only consumed before one falls asleep as they will induce vivid hallucinations instead of dreams if the consumer doesn’t fall asleep within the next hour, which is when the affects will be active. Frequent consumers (ie, daily) will experience periods of withdrawal. Symptoms include feelings of sadness, loneliness, dissatisfaction with actual romantic encounters, or even sexual frustration, often depending on the romantic history of the consumer. More severe cases of withdrawal, often expressed by consumers that have not had a romantic partner in their lives before, symptoms may even include thoughts of suicide. *Can only be found in 'Lady of the Night' establishments Lunaris' Smoke An herb, hailing from the rough area around the Aldermans, now only grown in private establishments.. The herb itself can be eaten, made into tea, and the oils can be extracted. These ways of usage won't have any effect apart from an odd sensation when eaten. The taste in tea form is mildly spicy and strongly refreshing, clearing the nose like mint. The specialty comes from smoking it. Once Lunaris' Smoke is inhaled, either through a pipe, a cigar or an incense, it will cause the user to feel heightened blood circulation, their pupils dilate and their mind literally expands as all body functions apart from the essential ones (Breathing, Heartbeat, ...) get turned off, letting the body put all its focus into the head. This means the user should use when they are in a safe environment and can be in a laying position for the next three hours at minimum. In small doses, it causes minor relaxation and dizziness, but higher concentrations lead to physical blackouts of up to a day. *Can only be found in the following locations: Vex-Mora : Corrosive Concoctions 'Lady of the Night' establishments Gao Shan : Tonic Drugs: Ingredient: Wyrmwood Root from Lunaris plant. Eating it raw will induce 4 hours of high blood pressure, and extreme hallucinations. Combining with Alcohol in a brewery creates Absinthe, a very hard alcoholic beverage with hallucinogenic properties. Some side effects include a 90 degree rotated vision, conversations and love for inanimate objects. DO NOT USE BEFORE SLEEPING. *Can only be found in the following locations: Vex-Mora : Corrosive Concoctions 'Lady of the Night' establishments Gao Shan : Tonic Potion: Elder’s Little Helper Ingredients: Ginseng, Whiskey, Owl’s Tear, Baby’s Breath. Effects: Helps elderly people look younger, reducing wrinkles, removing sun spots and Grey hairs and increasing agility, charisma, awareness and blood pressure for elders. Also slightly gives them a buzz. Affects last up to 4 Days. *Can also be found in various beauty, novelty and vacation shops Potion: Black Lotus Extract Ingredients: Unknown This particular potion can only be purchased in one shop in all of Simul. This is due to the fact that Black Lotus Extract is supposedly made with the essence of a particular flower highly coveted, hidden, and grown secretly by the person who sells this potion. With ingestion of this viscous liquid, one will soon experience immense euphoria and a complete lack of all pain (physical and mental). The user will also experience heightened prowess (in the form of physical performance, awareness to surroundings, and even creativity of the mind). The effect lasts upwards of a week's time. This can be useful in various applications, but it can also cause recklessness. It is also extremely addictive, including to those who have immunities to various types of 'altering substances'. The side effect of using such a potion comes in the form of internal decay. Should one take more than one potion in half a year, the fibers of their organs will slowly start to decay. With every subsequent potion, up to a max of three, the decay will become worse and WILL lead to death. *Can only be found in the following location: Astu Aether - Potions and Lotions Seraph's Kiss Ingredients: Simul Stone, Ligo Folium, Lover's Binding, Water, Unknown, Unknown This powder, once ingested (snorted, licked, drank, eaten), will cause a myriad of emotions. This comes in the form mostly of inner peace, as if blessed by a higher power or divine grace. This can also bring a sense of well being and a euphoric tingle to the skin. The sensations can last anywhere between an hour to three days time, depending on how much has been taken as a dose. This is highly addictive, even after the first dose. Excessive use leaves the user obsessed with purity, viewing others as corrupt and unworthy of life. This delusion can drive them to violence in the name of "cleansing." *Can only be found in the following location: Stimulating - Harena (List updated regularly. Submissions always open) Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Canto Mortuus | Kingdom of Simul
Library of Shit Events and Holidays Canto Mortuus Canto Mortuus Read More Here - Sumo 16th 10/20-10/23 The time has come again! Canto Mortuus: The spookiest of holidays. In the spirit of the season, Soulstagne has once more opened their gates and the living may enter....as well as the dead to leave. Never fear! Unless, of course, you spook easily. Toward the end of the holiday, for the last two days, there is a special event for anyone willing to partake. The goal? Spook as many people as you can! Easy, simple, and a fantastic way to get some free candy to take home! Beware, you may be spooked back. MUAHAHAHAH Post SetUp: 📌Roll 1d10 📌If you number is 4 or above, you have successfully spooked someone (NPCs), and get a piece of candy in return. 📌Roll a 3 or less and you are the one getting spooked and must give up one of your candies to the person you tried to spook. Rules and Information: 📌There is no post minimum, but they definitely add to the scene! 📌You can roll once every hour (60 minutes between posts) 📌Please keep track of your candies! 📌Spooking must be done in the channel for Soulstagne, as the keeper of records and mask maker Berlyn, owner of Potions for Zombies, keeps an eye on the festivities. Though, all channels can participate in Canto Mortuus Prizes: 📌Person who earns the most candies is given the title of "Tricky Treater" (Previous winner will have to give up title to new winner) 📌Your last spook (post) will be added to the Hall of Fame 📌Your character will earn a new item: A Specialized Mask (New one for every year listed below) 2021 (10,014) Year Mask 📌This mask is Indestructible (Unbreakable) 📌When character adorns mask, they can always tell is someone is lying or telling the truth. No OOC Perms needed 📌Other player(s) must tell the owner of the mask if their character(s) are lying or not (In DMs) 📌Works in a 50 meter radius Winner: @Lord Fantasy 's Gerra 2023(10,016) Year Mask 📌This mask is indestructible 📌When adorned, the user can perfectly mimic anyone's/anything's physical attributes, voice and aura. This is for the physical appearance, voice and aura (If the one who is being mimicked has an aura/voice) ONLY. No abilities, no physical capabilities. Just the appearance. This DOES included non-sentient things. For example: Can take on the apperance of a smoke bomb, but cannot explode and exude smoke like said bomb. 📌No OOC Perms needed Winner: @Lyanna Legend 's Jetta Leuedai 2024 (10,017) Year Mask 📌This mask is indestructible 📌Once the user adorns this mask, they gain the ability to summon any one of the following weapons (or variation of) into their hands: -Sword -Shield -Axe -Scythe -Spear/Polearm -Flail -Club -Knife/Dagger -Hammer -Mace -Bow & Arrow (One arrow at a time) 📌These weapons are indestructible 📌Only one can be summoned at a time with the exception of the bow and arrow 📌Only one weapon can be used per turn Winner: @Lyanna Legend 's Kieran Sullivan 2025 (10,018) Year Mask 📌 This mask is indestructible. 📌 When adorned, the user may transfer illness (Any chronic illness must have OOC perms)/injury/wounds to themselves from someone they come into contact with 📌 The transfer takes less than one second to pass from the original wounded party to the mask wearer 📌 The transfer is accompanied by a brilliant flash of glittering light that envelopes both parties and fizzles out onto the ground 📌 May be used up to five times in a day IC. Up to, meaning that if the wearer acquires deathly wounds, they may perish before acting again Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Simul Bot Commands | Kingdom of Simul
Library of Shit Stuff and Things Simul Bot Commands Simul Bot Commands Unless marked specifically, all commands are slash Profile Commands 📌To Create The Profile Card (You must do this first): / createprofile You CAN have mutliple profiles, or you can make just one with a list of your characters. 📌To View Your Own Profile: /profile (name) 📌To View Another Person's Profile: / profile (name) 📌To Add a Banner to the Bottom of the Profile: /editprofileimage YOURURLHERE 📌To Edit Picture in Top Right hand Corner: /editthumbnail YOURURLHERE 📌To edit any section, type "/edit" first and the list of edit commands will come up in the slash menu on Discord 📌Not sure what profile you are looking for? Try /list to see a list of all profiles currently stored. EXAMPLE PROFILE Note: You can only create one profile. However, there are spaces enough for even the most addicted of players. Also, if you would like line breaks, or to make your character lists look uniform and pretty as fuck, I suggest the following: Example for adding Profiles Alias Commands 📌To Create a new Alias (You must do this first): createalias (You can create as many as you like. Only one word names for Name, but be as creative as you like for the Display Name) 📌To View Your Own Aliases: listaliases 📌To Edit your Alias: editalias 📌To Delete an Alias: deletealias 📌To use an Alias: /name message Posting as your Alias What it looks like once you have posted as your Alias Character Birthday Commands You can now add your character's birthday to the bot and it will post a Happy Birthday Announcement in the Simul Social channel! You can add multiple characters. 📌To add your character's birthday to the bot, do add_birthday. You can either put in a real date or a Simul date. 📌To delete, do delete_birthday charactername 📌To edit, edit_birthday Fun Commands Dice/Coin Commands #dice 📌roll Dice (Ex: 5d100) 📌coin (Heads or Tails) 8Ball Command 📌8ball YOURQUESTIONHERE @User Shit 📌hug @user 📌slap @user 📌tickle @user 📌tackle @user 📌pat @user 📌poke @user 📌whois @user (User's information) 📌serverinfo (Info on the server) Food 📌potato 📌soup 📌bread 📌cheese Random Dad Jokes 📌joke Slots 📌slot Rock Paper Scissors 📌rps Tic Tack Toe 📌ticktactoe Connect 4 📌connect4 Roleplay/Lore Commands Map Command #map #mapcommand 📌map Help (Contains links to everything important with a drop down) 📌help 📌handbook Music Commands (Out of Commission Currently) Music Commands #music #musicbot 📌play YOUTUBELINKHERE 📌pause 📌leave (To make it leave the VC) 📌join (To join the VC) 📌skip 📌now_playing (To see current song) 📌queue (To see the list) 📌volume Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- BREAKING NEWS Calor 20th, 10,017 | Kingdom of Simul
Library of Shit BREAKING NEWS Calor 20th, 10,017 BREAKING NEWS Calor 20th, 10,017 Hello citizens of Simul. I come to you today to report on developing news brought to you directly from our fair capital city. It was reported at 5:34 AM, constables were dispatched to the second level of Eleutheria near the intersection of Starwind and East where they quickly found a morbid scene. There have been a total of 47 fatalities and an unknown amount of injuries. According to witnesses and constable reports thus far, a grouping of fifteen robed figures descended upon the area and began knocking on doors just a couple of hours before. Apparently, they had been asking people for donations in hopes that they could gain access to unlocked homes. It has been said that this is when people were pulled from their homes and forced to line the road. The next details are not for the faint of heart. Please read with extreme caution: Those who were forced into the street were tied to one another and gagged to stifle their screams and protests. There seemed to be a ‘leader’ who then began speaking with a booming voice. From some videos that were taken with witnesses’ Telegems, the words spoken were: “People of Simul, it should come as no surprise that peace is nothing but a broken promise. Us magical and non-human people will never forget the trials and torture we have had to endure over the years. To this day, we still suffer in silence, dealing with your negative opinions, views, and prejudice while you all claim we coexist. It is time for us to take this land back. This is not our end. Only yours.” From there, the victims were set alight with what could only be described as lightning and fire magic. We only know it was magic due to witness testimonies and video evidence. This situation has prompted Ferren, our stand-in leader of Simul, to release the following statement and judgment: “Citizens of Simul, As horrible as this sounds, we need to do something drastic in order to keep our kingdom safe. From the moment this statement is released, all non-human and/or magical beings, items, etc MUST BE PURGED FROM ELEUTHERIA. Henceforth until further notice, Eleutheria will become a “Human Only District”. Those of you who reside within the walls of the capitol that must be displaced, please make your way to the nearest post office or city entrance for a voucher to make your transition to a new city easier. All magic and non-humans must leave the city limits within the next 24 hours. All establishments that sell/manufacture/teach magic must be shut down. As much as I would love to keep Simul whole, these attacks have fractured our safety and peace of mind in ways that will take time to mend. Please have patience and hold kindness for your neighbor. Ferren Drebek.” This is Lucius Scarletwound, reporting the news. Stay safe Simul. Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Calendar and Holidays | Kingdom of Simul
Library of Shit Lore Stuff Calendar and Holidays Calendar and Holidays Hiems Kinsfolk Day Date: Hiems 22nd With a new year comes new goals and new beginnings. As with most of the holidays and celebrations that are honored throughout Simul, Kinsfolk Day is a day of harmony. Many people have taken to traveling to locations that they can share with family, even if for only a day. While spending time with those closest, Simulians tend to bring gifts and calm vibes in order to keep the smooth transition into a new year as fluid as possible. This is a great time to make amends, put to rest stress and create a tranquil start to another week of life. Bruma Lux Amare Date: Bruma 8th A day of love, friendship, and family. Seen more as a romantic holiday, Lux Amare is often celebrated at home with spouses or lovers. Gifts of flowers, sweets and gorgeous garments are a preferred method, though some opt to going out on the town, holding hands, and professing their love. Lux Amare would generally be seen as a joyous day in which to wed, even with the winter still looming overhead. PERMANENT LORE EVENT Ver Festival of the The Rising Sun Date: Ver 1st Every year, the people of Simul celebrate The Rising Sun, their version of Spring. During this Festival, that lasts three days, people gather in whatever city they reside in, or are near, where they will put into practice the premise of Simulian morals: Giving. From the pantries of homes, people bring forth the food they have horded all winter, and share what they have left with those less fortunate. Of course, everyone gets to eat, but the children and elderly feast first! Dissilio Merryman's Day Date: Dissilio 2nd Do you consider yourself a prankster? Perhaps someone who enjoys a good joke? Either way, Merryman's Day may just be your favorite holiday! For generations, the people of Simul have celebrated this holiday in elaborate and highly entertaining ways. This is not to say that some people do not take it too far, but the holiday itself is based on good, clean fun. Be prepared! If you dare show your face in public, you may just be the recipient of a prank and a rolling belly laugh! Stirps The Festival of Unity Stirps 7th A festival set on the anniversary of the integration of Dun'lorn and its entrance as an official city within the Kingdom. The festival is held on the great plateau outside the main gate leading into the city where all citizens of the empire are encouraged to go and see first hand the the culture beneath the stone to buy and sell their wares and to partake in dwarven cuisine. Every year, there is a special tournament held within the walls, and the victor receives the best of the best prizes and treatment throughout the festival. PERMANENT LORE EVENT Aestus Festival of The Scorching Sun Aestus 1st As the land warms up, and harvests begin for the beginning of the year, Simul celebrates with a Festival of The Scorching Sun. Giving thanks to whatever gods individuals see fit, the festival usually centers itself in the massive city of Timberholde. During the day, trades happen. Sharing goods from all over the land. Vendors lining the streets. Merchants looking to not only sell, but to trade and bargain for breads they can only enjoy so often. By night, the streets are still lined, but with more fire and dancing and music as bards trade lyrics and cords. The Scorching Sun Festival lasts anywhere between one week to an entire month, depending on the luck of the harvests. Calor Crustacean Infestation Date: Calor 11th through 16th KILL THE FOOKIN' CRABS PERMANENT LORE EVENT Protector's Day Date: Calor 25th The name of this holiday leaves little to the imagination, yet it is a very widely celebrated holiday. Often, the people of Simul will take a day in the middle of the week off in order to celebrate and praise those in the protection career path. Guardians, guards, constables, military and the like are regarded with the utmost of respect, especially on Protector's Day. Being celebrated so closely after the yearly infestation, many will take to offering gifts of food, drink and free room and board in local taverns and pubs in order to show their thanks to those who put their lives on the line. Don't forget to thank a local hero! Ignis Messis Festival of The Setting Sun Date: Messis 1st Yet again, harvest envelopes Simul land. This harvest is a big deal for those who call this kingdom home. For this is the final harvest of the year before Mother Nature coats the lush earth in white. With abundance of goods, the farmers and merchants from all over once again travel to the city of Timberholde for trade. The turn out is usually much larger than the Festival of The Scorching Sun, as it is the last opportunity to get fresh produce and meats and the like before the cold hits. There is always a celebration during the nights, as the festival can last upwards of a month, leaving the people of Timberholde to clean up. They don't mind though, as they are proud of their city. Sumo Weekend of Voyagers Date: Sumo 13-15 Every year, Simulians do their best to travel as much as possible. The massive kingdom has always been difficult to traverse, giving those with more 'fast travel' equipment and abilities great opportunities to create businesses focused on such. It was only a matter of time before someone saw this issue for the poor and natural and created a solution. In the year 10,012, a man by the name of Orion G ursk decided it was time. With his magics in hand and a sharp mind, he went to work creating portal stones scattered throughout the land. Without a toll, these traveling devices have made it incredibly easy to people to travel all over the land in the blink of an eye. Since, citizens of Simul have started a tradition of celebrating the ability to travel at least once a year to reconnect with long lost friends, families and locations. It has slowly developed into a holiday in it's own and one can easily hear stories from those who partake throughout Simul during this particular weekend. Ceres Canto Mortuus Date: Ceres 13th Once per year, on the 13th of Ceres, the dead are allowed to come from their confines of Soulstagne. The barrier surrounding the City of The Dead melts away, allowing those residing within to walk upon the land of the living. In turn, those living can enter the grounds of Soulstagne. "Everyone who enters must wear a mask. For the dead can become envious of the living and become vengeful in the night of celebration." This is an ancient tradition, passed down by the first living person to enter the city of the damned. Over time, it has transformed into something a bit more than just masks. Some will even dress up wholly in costumes, and come to bear gifts. Some Simulians even celebrate the tradition outside of Soulstagne. Dressing up and celebrating the dead from the comfort of their homes. Those who know and celebrate this bittersweet occasion keep well note of time, for as soon as one week is up, those who are dead must return, or have their soul banished to an afterlife unsavory. Those who still have a heartbeat must leave the grounds in order to keep it. PERMANENT LORE EVENT Nivalis Festival of The Hunter's Moon Date: Nivalis 1st Without the farms to mass produce fresh food during the winter months, the people of Simul have come to find, sending out the strongest of their hunters to provide for the nearest cities. With the abundance of wildlife, the people of Simul never go hungry, even those considered homeless and wanderers. Taking to the mountain ranges and far forests, it is usually the goal of the hunters to reduce the populations of larger beasts. Though, the beasts replenish their numbers come spring mating season. PERMANENT LORE EVENT Frigus Finne Anni Vale Date: Frigus 28th The end of every year is a meaningful occasion for those who have made Simul their home. This is a time of atonement and forgiveness. Most of all, self appreciation. Instead of a large festival or celebration, the people of the land stay home, with their families or companions, and spend time together. Before the end of the night happens, each and every one will write their own letters to themselves. Confessing sins, making wishes, letting go of regrets....all upon one sheet of parchment. Setting these letters ablaze, this is symbolic of letting go of the past and looking forward to the future. 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- Constellations | Kingdom of Simul
Library of Shit Lore Stuff Constellations Constellations #starchart #sky #skymap #constellations #zodiac Moons Simul has two moons. They are placed, from an eye on land, about a half foot (6 in/15.24 cm) from each other. Both moons, such close in proximity, to give the same status/stage in the night sky. The moon that sits more northern carries the name Fax while the southern moon wears the name Furvus. Life A mass of 12 stars, the shape resembles a tree. Most viewing it are reminded of the Tree of Life, and treat the manifestation as such and a symbol of their beliefs. Look to the middle of the sky! Knowledge Looking to the northeastern sky, one will find the constellation Knowledge. Resembling an open book, most like to peer among the 5 star cluster with wonder filled eyes. The Travel Somewhere south of the Tree lays The Travel constellation. The 12 star mass takes the shape of an unclosed circle, helping those that peer upon it to envision a continuous trek into the unknown. Compassion It is said that Eros himself attempted to draw a heart into the sky. With his unsteady hands, it turned sideways and fell to the western sky. Still, those who gaze at the messy 5 star construct are filled with a sense of love. Dark and Light 6 stars make up this beautiful infinity symbol, reminding those who find it of their beliefs in Salus and Malus. Darkness and Light. Good and evil. Necessary matchmaking in fate. South east is where it lays, brighter than most other constellations. Blessed With 10 stars in total, the Blessed constellation takes the shape of a haunting yet inspiring smile among the night sky. It is said that a creator of life still smiles upon their creation every night as peace reigns throughout the land. Look to the south west to gaze on the beauty. Celestial Cor A creature only known to Simul, the Cor have made themselves a household vision. Even the night sky depicts their wings, promising unconditional love and bonds that cannot be broken. AfterLife Stories claim that in the northern sky, you can make out the skull of a diety. It smiles, welcoming all souls who pass to join him, brightly illuminating the sky for those who have been left behind. The Sea The clam in the sky is said to be a symbol of what the oceans surrounding Simul speak to the land. Offering food and peace and protection, just as the shell for the sensitive flesh within. Strength Taking the shape of a battle axe, the constellation Strength is believed to be a manifestation of the word itself. Made up of 5 stars, it is often seen in the eastern sky. Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- Rebuild and Restore | Kingdom of Simul
Library of Shit Archived/Retired Rebuild and Restore Rebuild and Restore After the destruction of Temples of Unity, the King has called forth aide to come and rebuild. During 5-17-20 to 5-31-20, the Temples will be open for rebuilding roleplay! I will personally be reworking the custom art for the new temples, as well as finishing up our very own Pantheon for Simul. It will have descriptions, art, and the basics of the first religions within Simul. All religions will be welcome to be worshiped upon the island still, as many more temples will be available, but the Pantheon will only include the basic religions of Simul. Have fun and see ya out there! Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- The Tree Returns! | Kingdom of Simul
Library of Shit Archived/Retired The Tree Returns! The Tree Returns! In the year 10,013, the month of Dissilio, something erupted. Quite literally. During the season of warming, there were more quakes. This time, much smaller on scale. However, strong enough to cause some damage. The Temples of Unity, the center of Timberholde, the northern outskirts of Oak Silva, directly above the entrance of Dun'Lorn, and the center of Tranquillum were all affected at the very same moment. In the middle of each quake, a split in the earth appeared. Almost like large craters, these holes were deep and....pulsated. Those who bore witness tell the tale of the trees. In less than an hour, the massive trees erupt from the craters created. Fully furred with leaves and tough bark. Those who heard the stories knew what had happened. The Tree had returned five-fold. The stories began to spread again. Of the time of the war between brothers. Between good and evil Of the original Tree. Jayden had struck the tree down. The large and beautiful piece erupting into thousands of pieces. However, the story goes, that some innocent lives witnessed the attack and took it upon themselves to take the only salvageable pieces of the Tree and bury them across the land. What people did not know was that these were no stories nor myths nor rumors. It had happened. And now...the Tree had returned. However, the residents of the Temples, as they prepared to repair their slowly sinking buildings, felt something...off. Then she appeared. She did not give a name... For the event, the battle will be T1 based. Lyanna will be posting an intro post and pinging all who react to this event post so that they may partake if they want to. This battle will be against Dawn Clear and low level beasts and creatures she summons with her to tear apart the rest of the island and hopefully take down the Tree. Should you want to participate, please react to this post within the next 24 hours. The post order will be determined on the spot. The only thing we ask is that you post once per day. If you cannot manage, you will be skipped over. Hope to see your creativity out there! Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top
- BREAKING NEWS (November 12, 2023) | Kingdom of Simul
Library of Shit BREAKING NEWS (November 12, 2023) BREAKING NEWS (November 12, 2023) BREAKING NEWS It has come to our attention that there was a recent attack on Dry Gulch! Witnesses say that a group of less than a dozen, but more than eight people descended upon the northern ship port of Dry Gulch and attacked a seaman. Not only was the ship burned to ashes, but the dock in which it was parked. Unfortunately, the owner, Warren Thule, was killed in the incident, alongside his wife and four children. It has also been clarified that this group of murderers did so with the use of fire magic. One witness overheard the spells being spoken by one perpetrator, while the rest were, allegedly, standing around and helping fuel the aforementioned attack. It is not clear if local authorities have caught any of the suspects, but the good people of Dry Gulch have been preparing for a witch hunt....This does not sound good, people of Simul. This does not sound good at all. This is your local News Officiant, Flynn, signing off... Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top