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- So Bad, I'm Good | Kingdom of Simul
Library of Shit Category So Bad, I'm Good So Bad, I'm Good Experience is the best Inexperience Does anyone else remember their first text based roleplay? How about the site or app you used? Was it on your phone? On a computer? More importantly... Would you cringe reading it today? I know I would. Now, what would you say if I said we are going to do it again? Yeeeeeah. Welcome to the worst event in Simul history. One that ANYONE can make time for. One that screams "Look at me. I like to speed write". It is time to summon your inner one liner. Let's break all the Rules For this event, your goal is to complete an entire scene in four day's time. Below are the rules. 📌 Your post must not be more than 200 characters in length 📌 You can use more than one character per scene 📌 You must roleplay with someone else. You cannot do a solo scene for this 📌 The scene must be canon for your character. This means it is an actual scene, not a one off 📌 The scene must come to an end before 11:59 PM on the 23rd (MST) There will be an announcement 📌 The scene can start anytime after 12:01 AM on the 20th (MST) There will be an announcement 📌 You can post in any channel for this event 📌 You must roleplay in a thread for tracking and voting purposes 📌 You must post your thread, once made, in the channel located in Requests and Discussion under the title So Bad, I'm Good Event Post Tracking How do you win? Easy peasy. Everyone, including you, will get three votes. You will be able to vote by putting an emoji on the thread you like. We do suggest waiting til the scene is done to vote, but you can vote for whatever scenes you like whenever you like. You can even vote for yourself! However, you can only vote for a scene once, so be smart about which ones you like. You don't have to use all of your votes, but your votes must come before the end of the event (Our bot records when reactions are added, so please don't try to be sneaky my dudes). Also, please keep in mind, if you are doing your scenes in the adult channels, not everyone can see them, so you may get less votes. You CAN vote even if you do not participate. What are you gonna win? Just a nifty little custom role title labled "So Bad, I'm Good - 2026" so that everyone can know you can also roleplay like a newb. We love our newbs <3 Good luck! Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top
- Red Mountains | Kingdom of Simul
Library of Shit Updates Heading 2 Red Mountains WIP Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top
- Hunter's Moon | Kingdom of Simul
Library of Shit Events and Holidays Hunter's Moon Hunter's Moon Read More Here Nivalis 1st 11/5-11/9 Every year during the Festival of the Hunter's Moon, the people of Simul send forth their best and most skilled hunters to the closest mountains or forests in order to hunt for the rest of the land. The ones who participate are often very happy to do so. Especially with the thought of bragging rights and the chance at a weapon only given to the best. Each participant must travel to Eleutheria in order to be given a large bag of holding that is specially made to store beasts as large as a fully grown Fire Dragon ( Just suck it up in there somehow) and a week's worth of rations. All participants are guaranteed a sum of five gold pieces just for participation. They are also told to pack heavy and warm. It's cold out there! Should they win, they will be summoned, via a portal, back tot he capitol city in order to claim their prize which is always personally handed to them by a member of the royal family. An announcement, revealing the winner replaces the posters in any given spot. So, smile wide and be proud! Rules: 📌You can have as many characters as you wish partake 📌There is no post minimum 📌You can roll once every 60 minutes (60 Minutes between) 📌Your character(s) can only be in one place at once. The places for hunts are: 📌Pulchra Viridi 📌Southern Forest 📌Red Mountains 📌Lake Chester (Eleutheria) 📌Lake Torra 📌Alderman Mountains 📌Sterilis 📌Yearning Mire Post SetUp: 📌Post (If you want) 📌Roll 1d20 - Add total after to keep track 📌Post (If you want) Monsters and Beasts you may catch if you roll: 📌1 to 4= Small Catch (Rodent, Small Bird, Small Fish, ETC) = 1 Point 📌5 to 9= Meal Sized Catch (Birds, Fish, Anything Smaller than a boar, ETC) = 2 Points 📌10 to 14= Moderate Catch (Boars, Cows, Stags, Anything comparable in size, ETC) = 3 Points 📌15 to 19= Large Catch (Elk, Small Dragons, ETC) = 4 Points 📌20 = (Full Sized Dragons, Whales, ETC) = 5 Points Please keep track of your points! The one who has the most at the end will win the following prizes. Side Note: You are absolutely allowed to get creative with the types of beasts your character catches. Send The 2025 Winner Will Receive: 📌The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌The Ring and Lantern combo Weapon Named: Share The Burden 📌 Both the ring and the lantern are indestructible. 📌 The wearer of the ring can summon the lantern at will to the same hand the ring is adorned. This takes less than two seconds. The lantern can also be dismissed in the same amount of time. 📌 When lit, which takes a second, the lantern is activated, which activates its ability. 📌 Up to two different people (Other than the ring wearer) can be selected by the ring wearer. They do not have to be in eyesight. Once the (up to) two targets have been chosen, the ring wearer can choose to "Share the Burden". Should anyone of the three be injured, the ring wearer can decide to split the damage amongst them all, including themselves. They can also decide how much damage each person receives. For example: Person 2 is stabbed in the thigh. Person 1 (Ring Wearer) chooses that Person 2 should have all of the damage. Person 3 now has that stab wound and Person 2 is fine. OR: Same instance, Person 1 decides to share the burden across all of them, making the wound smaller for each person. 📌 This can be used infinite amounts of times (Given the Ring Wearer does not perish) 📌 The Ring Wearer may transfer up to ONE (Per Combat Scene) injury to their own person to another (Or Two) 📌 All injuries, illnesses, diseases, curses, and hexes are included (Please ask if you don't know if something qualifies! This may be subject to staff/OOC Perms) This explanation is subject to slight changes. All changes will be signified with a ping to Events Winner: Lyanna Legend Send The 2024 Winner Will Receive: 📌The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌The FireArm Weapon Named: Tempestas 📌Unbreakable 📌Soulbound (Only the Owner can use the magical properties. Others can use the bullets) 📌Un-Jam-Able 📌Holds unlimited bullets (.45 Caliber) 📌Can shoot two bullets per turn, one turn between to turn the cylinder 📌Shoots Elemental Magic Bullets alongside Regular Bullets or alone 📌Magical Bullets come from the much smaller barrel below main barrel 📌There are 30 Magical Bullets that can be fired before three turn reset/recharge 📌The user decides, by thought, what type of element is shot from the small barrel 📌Fire 📌Water/Ice 📌Electricity 📌Holy/White 📌Shadow/Dark 📌Stone/Earth 📌Each Magical Bullet does elemental damage, but paired with bullets, causes that type too. The magical damage is 'curse' like, meaning, it can spread over an area (6 inches/ 152.4mm). Will cause some blunt damage. This Year's Winner: Unclaimed Send 2023 Winner Will Recieve: 📌The Custom Role Title will be transferred to them for the following year 📌A Bow by the name of Pharus Bow plus quiver created by a local blacksmith in Eluetheria and gifted to them by King Alfred at the end of the event 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Arrows shot by Pharus are seeking, meaning they will hit the target in a 1.6 kilometer range (One mile approx). (OC targets get to choose where it hits on their character) 📌Once a target is hit, a light beacon only seen by the Pharus holder emits a light until target comes back into view for easy tracking 📌Should the target be deceased, upon arrival, Pharus transforms into a simple blade and completely butchers and packages the meat for easy packing and clean up. This includes magical paper wrapping. 📌Auto-Hit is good for once per target per day (IC and OOC) 📌 A heft sum of Twenty Gold Pieces 📌Bragging rights (Obviously) Feel free to take image and customize it for your own use on your character's profile. This Year's Winner: @Spook 's Suirin Second Place Winner Will Recieve: 📌A Bow by the name of Feather Fax plus quiver created by a local blacksmith in Eluetheria and gifted to them by King Alfred at the end of the event 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Once a target is hit, a light beacon only seen by the Feather holder emits a light until target comes back into view for easy tracking 📌A hefty sum of ten Gold Pieces Second Place Winner: @Muse 's Stacy Send The 2022 Winner Will Receive: 📌The Custom Role Title will be transferred to them for the following year 📌A Scythe by the name of Sanitatem created by a local blacksmith in Eluetheria and gifted to them by King Alfred 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Can be used to instantly heal three moderate wounds, even during combat (Up to limb reattachment). When healing is used, the lace attached to the pole will disappear for 24 hours. 📌Bragging rights (Obviously) Feel free to take image and customize it for your own use on your character's profile. (Image Credit) Event winner: @Bio's Character Evan Send The 2021 Winner Will Receive: 📌 The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌 A Pendant of Tracking. This pendant: 📌 Is Unbreakable 📌 Is Soulbound (Only the person who won it can use it) 📌 Is able to track anyone or anything within a 500 mile radius (As long as it traveled by ground) for up to a week after. This Years' Winner: No longer in server No Updates Yet Most Recent Update November 5, 2025 Views Back to Top
- Furvus Serpens | Kingdom of Simul
Library of Shit Updates Heading 2 Furvus Serpens When the quiet dwarves of Dun'Lorn began their complaint, the King knew something was wrong. It started with a few trembles here and there. Nothing the good people of the dwarven city couldn't handle. Assuming it to be the natural shift of tectonic plates, they brushed it off as small quakes and nothing more. With such a fortress beneath them, there was no cause for concern...yet. Days went by, and the trembles became more and more hectic. Chips in the city walls. Rocks falling from the innards of the mountain. People injured by debris. It was time to ring the alarm. Riorji, the leader of Dun'Lorn, called for aide from the King, who in turn, sent out some of his scouts to find the source of the issue. Mages felt the last. Hunters examined the landscape. For a couple of weeks, they found absolutely nothing. Kiln, an elven explorer, was the unfortunate one to come across the ultimate discovery of the issue. By the time he had made it back to Eleutheria, his blonde hair had turned damn near translucent. The panicked man sputtered words of the great beast of the north. A completely black dragon, bigger than he had ever seen, making its way toward The Ros. The mountains had been damaged in its wake and only gnawed bones were left where larger creatures had tried to buck up to the massive monster. With the King's aide, a warning was sent in the form of a wanted 'poster' all across the great land of Simul. Event Starts 6/26 at 12 AM MT Meet Furvus Serpens. A large, obsidian dragon. What he is capable of, no one knows. The pictures are for scale on how large this mofo really is. He will be starting with 750 hit points for this event. Below are the rules for posting. Each character you have in the event (As many as you want) will be given 150 hit points at the beginning. Should your character roll good (Between 8-20) for The Ros pools, they have the chance to regain 10 hit points. Rules for The Ros apply. Post Structure: ~Post Intro Post ~Roll 1d20 in the channel for hit or miss. ~1-9 is a miss ~10-20 is a hit ~Should you roll a hit, roll one more d20 in the channel for damage done. ~DM will post every day at 12 AM MT and 3 PM MT ~You must post after the DM. ~DM will keep track of hit points (You can too because mistakes happen). ~Whoever lands the last hit AND the most damage will gain the prizes. Prizes: Prize for the most damage done will receive a band new weapon. ~4 foot blade ~Soulbound (Only the wielder can activate the abilities attached). ~Unbreakable ~Never Dulls ~Does Fire Damage. Up to five feet from the blade after swung, a blade shaped flame will emit outward. Flame is 2500 Degrees Fahrenheit. Prize for Last Hit will receive: Armor Suit. ~Unbreakable ~Soulbound (Cannot be worn by anyone other than the owner. Will cause burns to body) ~Makes character's covered areas completely immune to all forms of fire and frost fire (Cold Fire), natural or magical ~Makes character's covered areas immune to ALL forms of dragon breath abilities. Custom role title of "Dragon Brawls - 2020" Spot in Hall of Fame with last post. Credit for Armor and Weapon Images to Roll For Fantasy Send Send Send Send No Updates Yet Most Recent Update Views Back to Top
- Rules | Kingdom of Simul
Library of Shit Updates Heading 2 Rules Thank you for considering Kingdom of Simul your roleplay home! Before we lay out the law of the land, we just wanted to say a couple of things. We know this list looks intimidating. However, we do our best to lay things out as clearly as possible, which includes things that may seem like common sense. Please keep this in mind when reading forward. From our basic lore to the cities and landscapes, everything is meant to flavor your experience rather than tie you down to specific types of scenes. Feel free to ask any questions, even if you find them “redundant” or “stupid” as some people have put it. Nothing is stupid. Your comfort in your roleplay experience is what we strive for. Send Send Send Send No Updates Yet Most Recent Update Views Back to Top
- BREAKING NEWS (Arbrestor) | Kingdom of Simul
Library of Shit Category BREAKING NEWS (Arbrestor) BREAKING NEWS (Arbrestor) Panic on the northern coast this morning, dear Simul. News coming out of Arbrestor is haunting. According to authorities, during the early morning hours, before sunrise, a group of ten or more assailants descended upon the docks that provide great resource to our kingdom. What seemed to be a fair amount of tourists quickly turned into a horrific display of fire and acid type magics. Some witnesses that survived reported seeing a line of people taking steps in tandem toward the docks, aiming for where the most ships were housed before eruptions of flames and some sort of caustic mist. From what I could decipher from the reports given, these people appeared to be magics of some sort, robed in cloth that is eerily close to the description of the other attacks of late. Unfortunately, there are not description of the faces, only the numbers and the robes. As of this afternoon, it has been reported that there are 56 injured, 13 dead and over 40 still missing. The King, Alfred Fortescue, has put out a statement: "Dear Citizens Of Simul, The news of yet another tragedy in our kingdom brings me more than just sadness. As your king, it is my job to make sure you are all safe, sound, and healthy. I am doing my best to make sure these things stay true til the end of my time and another takes my place. I am sending aide in the form of money, food, and people to every area that has been affected. We are organizing forces to also aide in security in our most vulnerable cities and towns. If you have been affected by hardship, please reach out to the incoming forces and you will be helped in any way we can. Please, stay safe Simul. We WILL overcome this. We WILL defeat this evil." This is Flynn, signing off. Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top
- Oh fuck, that's not Timberholde... | Kingdom of Simul
Library of Shit Events and Holidays Oh fuck, that's not Timberholde... Oh fuck, that's not Timberholde... Event dates: 4/14-4/18 "Oh, how I have looked forward to this day." Timothy was not a man that looked forward to much. He had once been excited for his first anniversary. He had also had experienced happiness at the thought of becoming a father. This had to top those, and then some. Not because he didn't care about his memories. But because mayhem had replaced happiness in his mind. He floated above the outskirts of his target, just out of reach of the impending event he was about to produce. In perfect alignment in order to view the massive city of Detroit crush the equally large city of Timberholde. A dark shadow, without so much as a chip on his shoulder, came just a bit closer. He was waiting for something. That something did not take long. The moment he heard the first scream, he knew it was time. Finally...he would be rid of two headaches. The city came down from its mile high position with enough force to rock the entire continent of Simul. Not a single soul would not be aware of something happening. To the furthest, perhaps an earthquake? To the closest...well...the last thing through their minds could have easily been a brick. Along with...tens of thousands of other decimated brains. There was no warning. There was no explanation. There was not even a loud evil laugh that echoed after the dust settled. And he didn't stay long enough to hear the gurgling, struggled breath of the closest fallen innocent. He had made his point. His work was done... for now. With the city of Detroit literally crushing Timberholde beneath its mass, the King of Simul has called for aide from every corner of this great land. Time is of the essence. Before the barriers collapse, the King has asked for any and every able bodied person to flock to Timberholde to rescue those still trapped beneath. This is a search and rescue. Rules: ~You may post once every half hour. ~There is no character limit for your posts. (An intro post is mandatory) ~You can play as many characters as you wish ~You must roll three times (1d10) in bot-spam for your "Rescue Numbers" ~This number is the number you are looking for when you post in Timberholde ~You can roll once every half hour (Label each roll in the channel for what character it is for if you are bringing more than one) ~If you hit your Rescue Number, you have rescued one survivor trapped inside of the city ~Please keep track of your points (Moderators may recount) The three people who rescue the most survivors will be offered the following: ~A home inside of Timberholde (Modest size, after rebuilding) ~An unbreakable item (One of their already owned items becoming unbreakable at staff's discretion) ~A custom role title of "Hero of the Century-2021" ~Their choice of post entered into the hall-of-fame ~Bragging rights for being a bad ass Send The 3 winners and forever heroes of this event: Deffy's Posts Geki's posts Scribe's Posts No Updates Yet Most Recent Update November 18, 2025 Views Back to Top
- Festival of the Setting Sun | Kingdom of Simul
Library of Shit Category Festival of the Setting Sun Festival of the Setting Sun Starting Date: Messis 1st (9-1-20) Midnight MT You can read more about this event in the Calendar. Once again, the Festival of the Setting Sun will be held in Timberholde. From the reaches of Arbrestor to the depths of Oak Silva, people from all walks of Simul will converge on the centrally located city in order to sell goods and donate to those less fortunate in order to make sure as many that can, survive the harsh winters of this great kingdom. This year, with the installation of the teleportation totems throughout the land, the turn out is expected to be much larger than it ever has. Special Mentions: Idel's shop, The Whispering Ether, is having a massive sale! BOGO on all potions and BOG2 on everything else he has in stock! Near the center of the bustling square of Timberholde, Merna, a rather talented farmer, has opened shop for all of her freshly baked goodies! Breads and rolls and donuts and nutty cookies, she has something for everyone's sweet tooth or carb loving self. Stop by and stock up! Taliesha, on her time off from tending to the gardens, loves to make clothing! Yes indeedy. Most of the time, it is winter wear gear and she stores it all until The Festival of the Setting Sun in order to give to the less fortunate. For her more intricate items, she does charge a fee, but it is worth every penny. These items, from socks to coats, are enchanted to shake off a little bit more of the cold than a normal piece of gear would. Anyone can find her at her own booth near the center of town. Every night during the month of Messis, the community comes together for a massive feast. This is to ensure everyone in need will not go hungry before winter. The streets will be lined with tables and fire pits and even enemies will stay civil for the massive feast. One of the most beautiful parts of this legend of a holiday. Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top
- Mary's Tavern | Kingdom of Simul
Welcome to the Tavern! Mary's Tavern is a notable location among the people of Simul who have any knowledge of the Southern Forest. Most people stumble upon this place as convicts, bounty hunters, and wandering souls. This is not to say that a few normal people haven't been by. However, none have really stayed. The tavern itself sits among the trees, nestled deep as a stand alone establishment. There is a creek not 20 meters away that leads to a lake only a few miles north. There is a main trail that will take you to any of the surrounding towns and villages. Playable "NPC" Updates Meet Mary. She is your typical barmaid with the essence of sarcasm built right in! Mary will gladly serve you your drinks and keep the tavern looking sparkling clean. You don't want to get on her bad side though. She has no problem stabbing you with a fork. Mary is player controlled. You can use her in your post as you wish for serving and the like. Current Employees: Aya Lyanna Memorable Mary Moments and Mentions Mary's Outside View First Floor Second Floor Inn Maidens Throughout the Kingdom Of Simul, many of the popular inns are ran by Mary's sisters. These sisters have become known as The Inn Maidens. All of their taverns are nearly identical to Mary's, with the exception of their own personal decor and set-up. Meet Marabell: Owner of the largest tavern in SkyHaven. Do not let her age fool you. Though she is the youngest of the Inn Maidens, Marabell is quick witted and quite fiery. Most of the time, she is as sweet as honey. Marabell's tavern in known for its relaxed atmosphere, homey decor, and the most comfortable beds for miles Marabell This is Marlene. Being one of the middle sisters, she is rather calm and collected. Still as much as a neat freak as the rest, her bar has never been seen a mess. Quiet and soft spoken, Marlene is not much for conversation. Her service is prompt and her tavern is as cozy as the town it sits in; Dry Gulch. Marlene This is the Inn Maiden, Marge. Marge is the eldest of the sisters and runs the largest tavern in Eleutheria. There, you may find rest, drink, and good company. Due to booming business, many local homeless are allowed to stay within its walls if there are extra rooms. Marge is just as kind as she is cleanly. Seems to be a common thing among the Maidens... Marge This is Maggie, the owner of the best tavern in Sudbury. A sweet, caring, strong woman who will murder anyone who spills on the bar counter. Other than that, she is fairly quiet. Can be outspoken when drunk, which happens quite often. Might want to double check your order. Maggie may be a lush, but she is a sweetheart. Just....seriously, don't spill on the counter. Or tables. Or anything else. Just don't. Maggie Believe it or not, this would be Marsha, one of Mary's Inn Maiden sisters. She is also not the eldest. No...she disguises herself as one of the downtrodden in order to keep the peace as she runs her tavern, the biggest in Vex-Mora. She can find you what you need for a price. Marge may be much like her sisters in many ways, she has puts on a ruse in order to keep her own life safe. Marsha
- The Divide | Kingdom of Simul
Library of Shit Updates Heading 2 The Divide Part One: How long had it been since he had actually felt the sun on his skin? Timothy had been out of his mind for too long and he knew it. She had distracted him. She had put him in a place hoping that he would continue to forget. Clever . But, her distractions had held her up long enough that his mind had ‘come back’ to him. It was time to pay. It was time to remind them. The sun had left its scar across the tree tops, casting elongated shadows reminiscent of the eldritch horrors that were about to be upon every soul Simul held. As dusk fell upon every home, Timothy added to the potion of night. It was nothing tangible at first; only the sound of wind through tattered robes. His leathered body made its way north west from Sudbury, aiming his hollow eyes at the distant capitol. Quietly, at first, his chapped lips parted to spill forth a spell he had been preparing for months. ”Cadant. Guadeant.” “Mother.” The look upon Hilda’s eldest son, Lloyd’s face was more than just haunting. His eyes, wide with silent terror, pierced the dim candle light of her study. His tall frame quivered noticeably while his hands gripped the bottom hem of his royal green tunic that he had already dressed into for bed. “What is it, my son?” “I-I could not find father a-and…something is wrong.” He had to speak nothing more as the queen had already risen from her perch and hastily walked toward him. Her expression was a near perfect copy of his own while uncertainty pumped through her veins. ”Pro animabus suis.” “He just-just fell down. ” Mother and son stood in the archway that led to the younger of the brothers’ room. Herald, still in his day dress, lay on the crimson rug that kept his otherwise cold marble floor warm. His eyes, rounded, peered up toward them. No. ….he wasn’t looking at them. He was looking passed them, into the darkness of the hallway. And even as his mother fell to her knees and took his head into her lap and did what she could to bring him back to reality, his blank stare persisted. Lloyd could only stand there, staring back at the eyes he knew held nothing behind them. Hilda screamed. ” Non relinquam.” Thud. “What in the-” Alfred’s voice rang clear, if only to be cut off by the sight before him. His dear wife holding their youngest son close to her chest while his eldest, the heir to the Fortescue Throne, lay mere inches away with the same, empty eyes, directed at him. By the time the king could muster enough thought to yell for help, something else happened. One of the last memories he would have. Hilda’s crying had ceased. Her beautiful eyes, too, widened, as if she were frightened. Her lips trembled and quaked, aching to say something. Before she could, the sound of her head hitting the marble floor echoed back at her husband. The imaginary concussive force was enough to send Alfred staggering backward, reaching out for anything to hold himself up. All while he watched his family slowly melt onto the floor… ”Vocant nomen meum. Volunt pacem.: The scene itself was one that could cause even the most disciplined monk to falter on their feet. But the smell . Their flesh bubbled, blistered, burning from the inside and splitting open to make way for rivers of mushed muscle and liquified organs. It did not stop there. For, the moment there was nothing but puddles and bones, even they began to break down. Cracks riddled the surface of their skeletons before finally shattering, sprinkling into the pools that were once the king’s cherished family. The castle rang with the sound of a howling that could only be described as agony in vibration. ”Et hac nocte.” The frigid grip on Alfred’s shoulder was the only thing that had his incessant screaming pause. And if it were not for the sight of Timothy behind the non consented collision, perhaps the king would have had half a mind to continue his uncontrolled wailing. However, he would be joining the family he had just lost. If only he knew. If only anyone could have stopped it. The Doctor leaned in, allowing his icy breath to wash over Alfred’s cheekbone. ”Cessabunt.” Part Two: As reported on BREAKING NEWS : It is my displeasure to bring the most current news to Simul. As much as I would love to not have to relay this information, it is my duty to keep you all informed and as safe as I can. With that, I must weave together the details of last night’s horrors. Before the sun began to descend, something else fell upon our great kingdom. From what we can gather, the first attack was in Korrig. Despite the docks already having taken a major hit, it appears the assailants decided they needed to come back to finish the job. Unfortunately, the structures are a complete loss. Even worse, it has been reported that more than 20 people are still missing while the casualties are nearing the same number and injuries have topped 33. From what we can tell, the next attack was shortly thereafter in Timberholde. Every city entrance was reportedly blown apart and virtually sealing the city inside of itself. This also included grave damage to the newest addition, the train. The station and surrounding area have been destroyed beyond repair. Casualties have reached 67, more than 40 have been injured and another 17 are still missing. Another attack mere hours after came in the form of another explosion. This one took out the entirety of the bridge from the mainland to Curet Insula. No fatalities have been reported, but it has only been a few hours since receiving the news and searches are still in effect. I wish I could say that I have reported everything. I wish I could tell you great people that we can recover from this. I wish I had the magic words…something to give you all hope. Unfortunately, with this last piece of information I have to bear, I cannot fathom how we are to unite. At just past 8 last night, Eleutheria and our royal family was attacked. According to the guards and surviving staff, nothing was out of the ordinary until they heard Hilda scream and then what sounded like a man being tortured. This man is assumed to be King Alfred. Apparently, shortly after, a fire broke out, causing many of the people who also lived in the castle to flee with little to nothing to the second story of the city. Still, 13 are missing and feared dead. The royal family was never located, even after the fire was quelled. There was but a note left at the scene. This note had a confession and confessions to more crimes that were, unfortunately, confirmed this morning. The entire Fortescue bloodline has been murdered. Sisters, brothers, aunts, uncles, grandfathers and grandmothers… all of the bloodline has been taken from Simul in the most horrid of ways. I cannot even begin to write what information I have been given. Simul…please. PLEASE be safe. I know we are now living in a very uncertain time. I have faith that we will be okay. Please, look after yourselves, your families, your neighbors and your cities. This is Flynn, signing off. Part Three: “How convenient .” The voice, as smooth as honey with a sting of whiskey, Ferren stepped forward, his arms outstretched toward the seated crowd. The room, only illuminated by candle light, held more shadows than souls. Upon his stage, the only thing separating him and his patrons was a large, ancient oak lectern. Atop, an open book. The leather case had obviously seen better days and the pages between looked to have been made of tissue paper. Sullen and sunken eyes peered out from the darkness, aching to see what their fearless leader had to say. “It has come to my attention that Simul needs us. A lesson we have been trying to relay, yet, have been ignored. The time is now. We must offer our services to aid those in need. We must smile in the face of danger . We must provide comfort and care. We must protect those who cannot protect themselves. “As we have known since the beginning of time, magic -” A resounding hiss echoed through the masses, disgust rolling from their tongues. “-has brought nothing but pain and agony. Those who are not pure and normal have kept us in the dark for too long. They keep us from living normal lives. Safe lives. They took our king from us!” The hiss had quickly turned into grunts and chants of agreement. A haunting melody of what was to come. Ferren’s arms fell, his palms landing on the book he treasured. A disgusting smile growing on his oddly proportioned face. “We will make Simul ours again. We will make it safe. It is time for us to go to Eleutheria.” — It would take exactly 21 days to reach their destination. It was not a direct route by any means. Of course it wasn’t. They had to make sure that people knew them, that people would stand with them when the time came. The time would come, and the group of ten would stand in front of what was rebuilt of the royal family’s castle. Messages had already been received, which had allowed Ferren and his entourage to enter without question. For two days more, meetings were held and plans were made. It was indeed their time. — “People of Simul!” Much like he had spoken his piece in front of his congregation, Ferren stood on the second story balcony of the castle. His entire form was easily seen by every set of eyes on the grounds. There had been posters and announcements made, telling of a man who had offered his ‘services’ in place of a royal family until Simul could heal. The news had promised this man had plans and safety. And that is exactly what he planned to do…to say . “We have been through hell and back. We have survived. We will continue to thrive. We may have lost our leaders, but we still have one another. From this moment on, I promise to make sure no tragedy like the recent happens ever again. ” Silence befell him. It may have appeared he was taking in the trust and admiration of the people…but in the depths of his mind, a singular cog was churning. Oh, how these people trusted him. “There will be changes to our kingdom. There will be safety. ” Part Four: As reported on BREAKING NEWS : Dear Simul, This will be my last article until further notice. Do not fret friends! The news will make it to you, I promise! Before I hand Simul Quarterly to our newest host, Lucius Scarletwound, I would like to take this opportunity to deliver not only an amazing update for the citizens of Simul, but I would love to formally introduce you to our newest writer. Lucius Scarletwound of Timberholde is a born and raised citizen who has loved our land as much as anyone. Not only is he a very talented writer, but he also has many friends in many places. I trust that Lucius will uphold the truth and safety of the people! Now, back to what you all have been waiting so anxiously for: What is new in Simul? Since the coronation of our new leader, Ferren, our kingdom has undergone some very large changes. Much as the Pastor promised, he has begun to implement many new rules and laws in order to rebuild and keep you all safe. Now, I understand that some of these changes and promises have caused a bit of a stir when it comes to our magical community, but I must iterate; this is for the best . Considering the hell we the people have had to endure these last few months, it is necessary that we come together and make one another feel safe. Ferren has promised more than just safety. He has promised order and community. I, for one, may be one of the magical that must adjust how I live, but if it makes Simul rest easier, then I am willing to do such. Compiled below are the news laws that will mark a new age in Simul’s history. Community: Under this law, all Simul citizens will abide by a new curfew. This law only stands in city limits. Until the perpetrators of the crimes against Simul have been found and punished, the curfew will stand between the hours of 9 PM and 6 AM. All citizens must be inside between these hours. All businesses inside of city limits must adjust their hours accordingly. All businesses will be compensated by the Royal Fund with proper documentation of loss of revenue. All requests must be sent to Ferren Drebek, Royal Quarters, Eleutheria. Safety: Until a new royal family can be assigned, Siphoning Mages have been increased in order to be disbursed throughout Simul. Every major city and landmark will now be equipped with roaming Siphoning Mages to patrol the area. This is for the safety of our people. Until the crime has been quelled, Siphoning Mages will make their homes among the people. If you would like to house a Mage, please contact the Royal Quarters in order to set a meeting and be qualified. Any and all who offer aid will be compensated for their time, room and board. Trust: Any and all magical technology and persons (Non-Humans or Magical Humans) must register their abilities and capabilities. Alongside the Siphoning Mages, groups of Treasurers will accompany them in order to survey the populace. This may seem a bit invasive, but this is for the safety of all. Those who have taken lives and caused suffrage have yet to be brought to justice. Until that time, for the peace of mind of every soul, we must be open about who we all are. Any persons or items found to not be registered will immediately be confiscated and/or jailed until proper paperwork is obtained. From the date of this article, all persons/items must be registered within the next 7 days. Persons registered will have a card designated to them which must be on their person at all times for identification purposes. You can register at your local post office or main city entrances. There will be temporary offices designated for this purpose. Vigilance: This is not a new law, but more a warning for citizens. If you see something or someone magical, please use caution. Do not treat your fellow man any differently, however! That is not what we are doing here. We just want people to be safe and secure. This is why Identification Cards will be provided. If someone magical refuses to identify themselves, or have proper paperwork for magical items, please contact your local authorities. It may just be that they did not see the announcements. You will be doing them a favor! The faster we identify those with magic, the faster we can find and deal with the assailants on our land. Thank you Simul, for trusting me all this time with your news! This Flynn, signing off until further notice. I will miss you. Part Five: To come. Send Send Send Send No Updates Yet Most Recent Update Views Back to Top
- Vex-Mora | Kingdom of Simul
Welcome to the last place you want to be. Vex-Mora is a town located just to the west of Mary's tavern. (High Fantasy Texted Based Roleplay. Join us on Discord today!) Vex-Mora Welcome to the last place you want to be. Vex-Mora is a town located just to the west of Mary's tavern. Those who have nowhere to go have decided to settle in the area. Unsavory folks with pasts that rival most. But....there is always a reason to visit... Here, you can find anything you need. Nearly. Lost, forbidden magics and potions. Items of rarity. Things...that others may find hard to stomach. Favors from those who have nothing left to lose. The price you pay will depend. Not always is coin accepted.. The trail is overgrown. The air is putrid. You will know when you arrive. The question is, will you leave in one piece? You may want to consider masking who you truly are... The people that roam Vex Mora are far from friendly. Never assume you can gain any leeway here unless you have a pocket full of coin, or an item of value. The best thing for you to do is do your business and get out. They may live as a community, but they are far from the word. Attacking and eating each other is a common occurrence. Year Incorporated: 1207 Population: Approximately 6,000 Human-ish: 42% Elven-ish: 11% Dwarven-ish: 3% Other Things: 41% Magically Inclined(Or...things): Approximately 33% Updates Corrosive Concoctions Need something a little more 'aggressive'? How about something downright...taboo? Go see Milian at Corrosive Concoctions. Having been the at the headstone of Vex Mora's beginning, Milian has also been the local "Poison Man" if you will. He can get you anything. If he can't find it, he will make it. Everything within this establishment has a high price... Menu Here Witches Witness The Witch’s Witness is run by, you guessed it, a witch. Her name is Barbara and she claims to be more or less a prophet of witchcraft. You’ll find everything from voodoo dolls to ancient, cursed books containing knowledge man should never have here… All for a price. She doesn’t just take money, but she also trades for things you’ll regret giving away. If you try to cheat or trick her the saying goes that “you’d be better off trying to run from the devil in hell than getting away from this woman”. Chopping Block The Chopping Block is the prime butcher’s shop in Vex Mora. Run by a strange, unidentifiable monstrosity in the guise of a man’s flesh (Mostly...or at least, that’s the rumor) who goes by the unassuming name of Carl, there’s no better place to find quality meat, not in any other shady back alley in Vex Mora! Though, the owner gets rather upset if you ask where the meat comes from or about his origins… He likes to keep his secrets. But if you listen to the word on the street, not all of the meat comes from animals… Not like the people of Vex Mora mind. Fingers and Fiddles Fingers and Fiddles, a house of whores and a house of… Music? For some reason, every third man (or woman) hired is a musician. The music plays all day and all night, which would irritate neighbors if not for them changing the tune to be more soothing at night. The owner, Madame Marian, always goes on about how she wants to maintain an air of “class”... Despite the floors being no cleaner than the prostitutes who work there. It’s widely believed that any whore who can’t please or sing well enough for the clients and the madame ends up dismembered and tossed away like yesterday’s garbage. The Drunken Donkey Yee-haw, yee-haw! The Drunken Donkey, named for the donkey carcass mounted on the wall over the fireplace, is one of the least reputable pubs in town. People don’t just come here to drink, they come here to gamble, to settle scores, and to collect dues. The place is filthy and not even the drinks and food are guaranteed to be clean, but the drink and food is usually the last concern people have coming here. The owner, Darl, hates the owner of the Hellhole with a passion, and Five-Finger Lenny hates him back. It’s said that they were twins who grew up having violently opposing ideologies about the importance of cleanliness. Celestial Athenaeum Upon walking into the only book holding building in Vex, you will be greeted with a rather...beautiful sight. How the beasts that make up such an awful place managed to complete a gorgeous piece of architecture, no one really knows. Most because no one wants to ask. The deep you roam into Celestial Anthenaeum, the larger it gets. Rooms dedicated learning the more... "dark" arts of life. Magic and life is general. Is it worth it to try and get in? Sure. Can you get out? Perhaps...The rumor is, the owner, Mavros has a taste for large brains. Hell Hole The Hellhole is a tavern that is… Oddly fine for the name and the place it is located in. It is almost always spotless clean despite the kind of raffle that runs through it, and it always smells of roses. The owner is a rather odd man who goes by the name of Five-Finger Lenny. The tavern sells the finest ale in town and it is said that the owner offers plenty of other… Darker services in the back. One thing for sure is that anyone who causes a mess is known to wake up the next day missing a finger, or even much more than that. The owner has a bloody hatred for the owner of the Drunken Donkey. It’s said that they were twins who grew up having violently opposing ideologies about the importance of cleanliness. Enchanted Enhancements Vex Mora's most infamous blacksmith. Meet Hesker. Hesker has the wares you need. (HA). For a massive price, this creepy old man can make you just about any melee weapon of choice...with just about any enchantment. They may not be unbreakable, but they can definitely be brutal. Marsha's Tavern More information HERE
- Travel NE | Kingdom of Simul
Travel NE This channel is meant for roleplay when characters are traveling in the zone outlined below.
