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  • Simul Military | Kingdom of Simul

    Library of Shit Lore Stuff Simul Military Simul Military There are different factions within the Simulian Military and Constables ("Police"). Below, you will find each and their specialties, playability, information, etc. Send The Guardians The guardians are a special force/army of people who have made it their life’s mission to protect the weak. They do not enforce Simulian law like Constables or other members of the Simul Military; Their job is to protect Simul from the things everyone else ignores, the creatures or beings they fear to confront. They also research the anomalies and artifacts everyone locks away out of fear. This faction is placed in many realms over all of existence, but this is the information for Simul's Faction. Listed below will be basic information about The Guardians. Ranks, the perks each ranks get, the rules Guardians must follow, etc: 📌Anyone seeking to make their character a Guardian has to speak to Lyanna Legend and Silver Drafaylum. The profile will be reviewed in depth before a decision is made. Any questions about anything listed below can be sent to Silver Drafaylum or Lyanna Legend. 📌No matter what squad someone is placed in, they are expected to be somewhat skilled when it comes to combat. If not, they will be encouraged to train and get better. 📌Anyone wishing to join the advanced squads for each group must contact Silver Drafaylum or Lyanna Legend to get the okay, regardless of initial character approval. 📌Guardians are paid well and even earn extra cash on the side by picking up bounties or slaying evil creatures. 📌Guardians are not required to stay and patrol a certain city. They are allowed to travel as they need to or want to. They also have the option to live and operate in one location. Rules All Guardians Must Follow 📌The leaders trust their members to do what is right and be as professional as possible. With The Guardians being as wide spread as they are, it is impossible to NOT have trust. 📌No murdering innocents. A Guardian's job is to save lives. Punishments for this will be different depending on varying factors. 📌No heinous acts against other Guardians. Punishment for this is imprisonment in Guardian Fall. Time lengths will vary depending on other factors. (Real life hours/days will be discussed at time of sentencing) 📌Dark magic and black magic are restricted skills. Those wishing to use it have to show a good degree of skill in its use and be approved by your current Sage. Unregistered use of Dark/Black magic will result in suspension from duty. 📌All Guardians have to follow Simulian Law or they will be arrested, or be subject to Simulian AND Guardian consequences. Ranks 📌Guardian Trainee - This is the lowest rank someone can be. Those of this rank will often be paired with a squad for training. This method gives Guardian-hopefuls more specialized training Guardian Trainees are only given access to the Guardians Training Hall. Even then their access to certain materials and gear is restricted. 📌Guardian - This rank is where most people will be placed. It means they are skilled enough to operate by themselves. Those with this rank will still be assigned to a squad and superiors to report to. Those with this rank get complete access to the Guardians Training hall. They also gain access to the Priestess Library. Access to certain tomes and scrolls is restricted. 📌Guardian-Captain - Once a member reaches this rank, they will be given their own squad to command. They will also be given access to materials and information lower ranks do not. Captains have access to everything the previous ranks do with a few select restrictions. They do not have access to classified materials for instance. 📌Master - This rank is given to those that have a true mastery of their given field. A candidate for the rank of Master is also required to go through a series of exams. These exams are tough, most do not pass the first time. If one can reach this rank, they are given almost complete control on how they operate. The majority of people with this rank spend a good deal of time supervising other squads. Those that do not often travel and take jobs wherever they can. Masters also get their own private labs and a research budget. They also get access to classified information and materials. Masters have almost no restrictions. The only thing Masters do not get is access to is Sage only information. 📌Sage - This is the highest rank that can be achieved in the Guardians. The only way to attain this rank is to be hand picked by the leaders. Those that reach this rank have proven themselves to be trustworthy and among the best of the best. Sages can travel freely and do almost whatever they want. The only people a Sage reports to are the Leaders. The only things Sages do not have access to are items and information the Leaders deemed to dangerous for anyone to know about beyond themselves. They also get their own private labs and portals located in the towers of Gul Academui. Only eighteen slots exist for this rank and six are taken. Sages have virtually no restrictions. 📌Leader - This is a rank that can not be obtained easily. The Guardians have gone without Leaders a few times in their history. Only the truly gifted and powerful members are chosen. Currently, the Guardians are being led by three men: Silver Drafaylum, Lysander Korvin, and Dragon SkyDancer. They have lead the Guardians for well over three hundred years. (This rank can currently not be obtained) No restrictions at all; Leaders have access to everything in the Guardians. Squads Anyone entering the Guardians can be expected to be placed in one of six branches. Each one requires different skill sets and training. Each of these branches has an advanced squad that only has one purpose. That purpose varies between each branch. 📌Non Magical Combat - This is the largest group in the Guardians. Most that get placed here specialize in regular combat. Those that are placed here are encouraged to train and sharpen their skills. This squad is lead by the Smith Sage, Barska StoneSkin. He is a no nonsense leader who expects the best out of his subordinates. The dwarf is no pushover. 📌Turtles - The Turtles are the advanced squad. Members of this squad specialize in defending against sieges and repelling armies. Even without the use of magic they are tough opponents. 📌Spell Swords - Spell Swords are the smallest squad in the Guardians. What they lack in number they make up for in skill. All members of this group excel in both physical and magical combat. They are often sent to different squads to fill multiple roles. This squad is led by the Void Sage, Falvir. He is a pretty relaxed leader, who often lets his Captains handle most things. 📌The advanced group for the Spell Swords are known as Reapers. Every member of this squad is skilled in Dark magic. Reapers specialize in fighting Dark mages and worse. Their missions are often the most dangerous. 📌Intelligence - This group is dedicated to gathering any information they can get their hands on. They often collect information about dangerous creatures. Members of this group will also collect other information that could be useful. This branch is led by Jessa Heartsong. She operates out of a bar in Vex Mora. Jessa is a high strung commander who expects everyone's best at all time. She is also known as the Torture Sage. 📌The more advanced members of this branch are referred to by other Guardians as Jessa’s Songbirds. They are often sent on missions far too dangerous for normal members. 📌Mages/Wizards - All members of this group are typically skilled magic users. This is the second-largest group in the Guardians, most magic users will be placed here. Members of this group often spend their time in labs doing research some do go into the field. Those that do venture outside of the lab are tasked with seeking out and researching anything they can find on magic. This squad is lead by the Snow Sage Eldrin Frost 📌The advanced group of this branch does not really have a name, at least the current members have not thought of one. This group only has six slots. The reasons for this is the nature of their work. Everyone assigned to this squad deal with the things too dangerous, or strange to be running free. Two of the six slots are filled currently. 📌Healing/Medical Corp - This branch of the Guardians specializes in healing. All members of this branch are required to have a wide range of medical skills. The majority of members in this squad won't see combat, unless it cannot be avoided. This squad is led by the Wolf Sage Quenya Drafaylum. 📌The advanced group for this squad is known as The Mothers Hand. All members of the group specialize in extreme healing and surgeries. All members of this group are skilled surgeons able to reattach limbs. They can also perform more complex surgeries. 📌Technology Corp - This is a new branch started by Falvir Pierce. The only purpose of this group is to research and develop technology that can help the Guardians be more effective in the field. Due to the technology introduced into Simul from Detroit, the Leaders felt it good to have this squad. This branch is lead by Ryker “Falvir” Pierce. He is also known as the Void Sage. 📌Sages - This squad is named for the members that populate it. All the members of this squad have obtained the rank of Sage. Most oversee the inner workings of the Guardians while others are in the field. Those that are in the field are tasked with taking on beings or creatures too powerful for anyone else. 📌There is a special status among the Sages and that is to be a Council Member. The Sage Council are the ones who make sure the Guardians run smoothly. They also act as a judicial body for the rest of the Guardians. Current Sages on the Council Smith Sage- Barska StoneSkin Torture Sage- Jessa Heartsong Wolf Sage- Quenya Drafaylum Void Sage- Ryker “ Falvir” Pierce Snow Sage- Eldrin Frost Spirit Sage- Robyn Geist This next list will contain what each rank is given access to. It will start with the things every member has access to, before moving on to things restricted to a certain rank. Guardian Secret Locations All locations mentioned in this list are not on the map of Simul. They are protected by powerful enchantments to protect their exact locations. Other enchantments are on these buildings, those will be listed with the location below. 📌Priestess Library - Located in Concordia: This library is owned and operated by the Snow Elf Priestesses of Concordia. Only Priestesses and Guardians can see this building. This library holds all the knowledge the priestesses have collected over thousands of years. The priestesses have collected a wide range of tomes and scrolls on a wide variety of subjects. Certain writings and research are restricted to those of captain rank or higher. The library is run by Head Priestess Mirai. She is a bit of an airhead, just do not damage her books. 📌Guardian Training Hal l- Located in Concordia: Only Guardians can see this building. Here, members can train and rest if they need it. There are rooms for rent and free food. Members can also buy whatever they need for missions here. They can also get their gear repaired here or buy new. The training hall is run by Captain Pain. He is a grouchy dwarf who is often drunk. Stiill, he pushes those he trains hard in order to get the best results. 📌Heartsong Tavern - Located in Vex Mora: Everyone can visit this building. Non-Guardians will not see the secret rooms hidden by a powerful enchantment on the building. 📌Guardian Fall - Located in Black Garden Asylum: The Guardians were allowed a small section of the prison for their use. They only house their worst offenders here. Guardian Fall is run by Dragon SkyDancer. Only Guardians with a Captain rank or higher can visit this place. 📌Bank of Concordia: Location Concordia: Everyone can see this building. Non-members will not be able to see the secret rooms hidden from the public. When Guardians visit the bank they can get updates on missions, turn in bounties, and deposit their pay. This location is operated by Lysander Korvin, the Guardians' Master of Coin. 📌Immortal Seamstress - Location Eluetheria: Everyone can visit this location. Only Guardians can see how massive the building really is. The shop might look smaller than Mary's Tavern on the outside, inside is a different story. The inside of the building can easily hold over 300 people. Non Guardians will only see a shop large enough to hold maybe 40 people. This shop allows members to get new clothes and information. Members can also get clothes made for cheap. This location is owned and operated by Senka Drafaylum. Her personality changes depending on her mood, but she is a neat freak when it comes to keeping her shop clean. 📌Gul Academui - Location Concordia: All are welcome to the the school. Non Guardians won't be able to visit or even see certain parts of the castle. This is a place of learning so access to certain parts of this castle are restricted to those of Sage rank and higher. Special permissions can be given by Silver Drafaylum. Gul Academui is owned and operated by Silver Drafaylum. He is a fairly laid back person, and despite transforming his castle into an academy, he can be extremely picky on who he allows to use his castle. Special Permissions Non-Guardians can gain access to Guardian resources by being given certain items. Those items are a badge and a coin. Each one has its own uses, those will be listed below. 📌Sentinel Badge - This badge shows someone that they are trusted and have access to the Guardians resources. Non-members have to pay for new gear and repairs, yet, certain information on the other hand is free. They can even request aid from any Guardians nearby. There are certain cases this badge allows non-members access to Gul Academui. Those allowed are picked by Silver Drafaylum 📌Mothers Gift - Those that have one of these coins can use it to request assistance from the Guardians. This coin also gives non-members access to certain information. It gives non-Guardians access to some items and gear. These coins are not like the badges; they do not grant the owner any special privileges. They can only be used in the ways mentioned. Owners of these coins cannot see the Guardian Training Hall, the Priestess Library, or anything else protected under the same enchantment. Special permissions can be granted making this coin just like the Sentinel Badge. Those permissions are granted by Silver Drafalyum. Player Owned Characters A few of the characters mentioned in this write up are player owned. They will be listed below as well as the players that own them. Any character marked as an npc can only be used in conversation. Those that are not marked as npc’s require permission to interact with. 📌Characters owned by @Silver Drafaylum 📌Barska StoneSkin (profile coming soon) 📌Jessa Heartsong (profile coming soon) 📌Quenya Drafaylum (has profile) 📌Ryker “ Falvir” Pierce (has profile) 📌Senka Drafaylum ( has profile) 📌Silver Drafaylum ( Has profile) 📌Lysander Korvin ( profile coming soon) 📌Dragon SkyDancer( Profile coming soon) 📌Eldrin Frost (NPC) 📌Robyn Geist (NPC) 📌Priestess Mirai (NPC) 📌Captain Pain (NPC, some sparring allowed with this character.) Armor (Feel free to adjust slightly, color included.) Playability: Case by case basis. Both owners (Silver Drafaylum and Lyanna Legend) must review the profile in depth. Send Uniforms: Feel free to adjust them to your liking Send Constable With crime in every part of the map, despite how peaceful Simul strives to be, there is a type of soldier that can reside anywhere. A Constable is Simul's version of a police force. Not only do they seek out to collect on bounties, which often is their only way of pay if they choose to be an independent Constable (Hired Constables stay within their given city and work 50 hours a week), but they keep the peace in their chosen place of residence. These can be anyone from a normal human wanting to protect his home land to a wizard looking to help the community clean up the crime. These particular soldiers will be called to aid should there be a wide scale event/war. They have been formerly trained with the rest of the Simulian army, and often go through many years of training to make sure the instructors have missed no abilities, nor any way to make abilities they already have better. The minimum training a Constable can go through is 3 years. Play-ability: Open. Case by Case Basis. Ask Staff. Send Colossus Corps The Colossus Corps do not have the same type of magic as The Elite. Most of them deal with brute strength, using most types of melee weapons in order to mow their way through things. Their armor is enchanted to take a steady beating from physical and magical damage, making them more like wrecking balls than anything else. They are highly trained for a minimum of five years in a wide array of CQC. Most are very large individuals, but their size does not seem to slow their very fluid and rapid motions. These particular soldiers are generally half-giant related, or large beings in general. They will not normally have mounts, however, those who do have mounts that can accommodate their size. Play-ability: Open. Case by Case Basis. Ask Staff. Send Elite AKA Siphon Mages The Elite faction of the Simul Military is the Royal Faction. This sect of specially trained mages usually reside within Eleutheria. A large portion of them live and work within the Black Garden Asylum, keeping the biggest of the baddies from escaping and doing more harm. The rest tend to keeping the Royal Family safe and sound. The royal military consists of many, many arch mages. Since the royal family consists of humans with no magical or supernatural abilities, they have a literal army to keep them safe. A good portion of the military stationed in the Royal Level of Eleutheria are master elementalists. Though they tend to try and keep destructive magics at bay and contained, they do have the capabilities to create very large spells. The biggest arsenal in this branch of the Simul Military are the Siphoning Arch Mages AKA The Syphons. Their job and duty is to continuously drain everything around them. Life force, energy, magic, mana, enchantments, anything considered "life" or an energy source, they are capable of draining into oblivion. Each soldier can successfully completely drain an area of all 'life' in about three seconds given concentration. They are usually accompanied by the other mages, who are purposely shielded from the drain. When accompanied, the Siphon Mage will need to take a couple more seconds to completely drain their area of a 100 foot radius. These mages are usually spread out in an area and are undecipherable from the others. They serve no other purpose than to absorb energy in all forms. A portion of these soldiers have flying mounts. A larger portion have riding mounts. The majority will be on foot to get into battle better. Play-ability: None. This is reserved for Staff only No Updates Yet Most Recent Update November 12, 2025 Views Back to Top

  • Humanoid Races Native to Simul | Kingdom of Simul

    Library of Shit Updates Heading 2 Humanoid Races Native to Simul In this thread, you will find the list of races custom and/or native to Simul. These are usually races that have been spoken of in the lore fairly frequently, or have been part of Simul since forever. If you plan on making a character that is based from Simul, and would like more information on some of the eldest races, feel free to sift through! THIS LIST IS NOT A LIST YOU HAVE TO USE Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • Shite... | Kingdom of Simul

    Library of Shit Updates Heading 2 Shite... Frank the Wizard was well on his way to a new realm. Simul had always been his home, but he was getting to the ripe old age of four hundred and he thought he would explore more of existence. Why is Frank so important to this story? You see, Frank, the forgetful man that he was, left something behind. A precious item that he had been keeping hidden from the masses for most of his life. Passed down from generations of the men in his family, Frank was the last to hold onto it. Though Frank was trusted with such an epic item, with his hurried packing, he...left it behind. Oh Forgetful Frank. What have you done? Once he realized what he had left behind, Frank wrote a letter. A letter? Yes. A fucking letter. Frank wrote such an eloquent letter and had it sent, Realm Delivery, to the King of Simul. Reader's Digest version: Dear King Dude, I left my staff behind and I don't want the bad guys getting it. Can you send out a thingy poster or whatever and recruit some peeps to go find it? Honestly, they can keep it if they do find it. I never figured out how to use it anyway. Oh, and don't forget to mention that I forgot that I trapped certain spots on the coast....I don't remember why. Forever Yours, Frank So, with the letter sent and the King in charge, Frank decided to spend the rest of retirement relaxing. Yay for Frank. The King, on the other hand, made his own poster thingies and sent them to the most famous of taverns throughout the land. At each of the Inn Maiden's taverns there have been poster thingies hung for the people of Simul to read: "Dear Citizens of Simul, Along the Eastern Coast where Forgetful Frank used to live, he seemed to have dropped a staff. I don't know what it does, but he said that you can keep it if you find it. Alfred Fortescue" And so the hunt begins! The Event Starting on 5-29, all those interested can begin in the Eastern coast channel. You can either post alone or with a partner(s). The rules are as follows: ~Every hour, you are allowed to roll 1d20 in the channel. ~There is no post minimum. ~Your character will trigger a "water balloon" trap every time you roll an even number. An orb of water no larger than their head that screeches obscenities will fall from the sky and hit the top of their head wherever they stand. (Yes, this means that it will hit no matter the type of barrier) ~You can have as many characters as you wish participate. ~The first person to roll a total of 120 will find the staff pictured below. Please ping staff when you reach 120 or higher. Whoever finds the staff will be granted the item with its abilities (which will be revealed when item is found), a custom title role of "Spectral Staff - 2020" and their last post displayed in Hall of Fame The Staff Indespectus Credit for the Weapon Design Not much is known, obviously, about the staff. Once found, the used will be revealed. What we DO know, is that the weapon is soulbound, meaning that the person who finds it will never be able to lose it, nor will anyone else be able to use its abilities. Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • BREAKING NEWS Messis 2, 10,017 | Kingdom of Simul

    Library of Shit Updates Heading 2 BREAKING NEWS Messis 2, 10,017 Dear Citizens of Simul, Yet another awful time in our great kingdom's history has just occurred. During the Festival of the Setting Sun, many of Simul's largest farming communities were attacked. Yet again, magical beings wielding what appeared to be fire type magic burned crops indiscriminately. Apparently the cities of Ferax Villum, Concordia, SkyHaven, Sudbury, Wingston, Dry Gulhc, and various smaller villages were met with groups of robed figures that flocked into the areas during the nightly festivities. Hundreds of acres of land and food crops have been burned beyond repair. What does this mean for the kingdom? This was the question on hundreds of thousands of minds this passed week. Ferren Drebek, the gracious man who has taken it upon himself to rule our lands until a new leader can be lifted, released a statement: “It is with a heavy heart that I address you all in such a manner. I am sure you have all heard the news by now. Our kingdom…has suffered a tremendous loss. The crops that normally sustain us through the long winter have been destroyed. Burned to a crisp alongside the brave men and women who tried to stop the inferno. Their sacrifice ensured that everyone could gather and defeat our oldest of foes. The cause of the fires is still unknown but we believe it to be a series of horrible accidents. I would love nothing more than to believe that, but with witnesses coming forward, it has been apparent that the attacks were perpetrated by magic users. The best people we have are looking to find the cause of what caused this tragedy…” “We can move on from this tragedy as one but I need the help of every Simulian. We do not have enough food for the winter. As of today, all food is to be brought here to Eleutheria so it can be rationed out appropriately. All are welcome to come and get your daily meals. Those of you traveling great distances will be allowed to get enough for a few days. Every month, we will be shipping out ration bundles to each city and community to sustain. All magical beings wanting their rations are required to provide their registrations. This is to keep us all safe and uphold peace of mind. We have also decided to place a special barrier around the capitol to help further protect the food we will all need to survive. It kills me to have to do this to you all. Rationing will leave us all hungry as we try our best to make it through these trying times. I encourage everyone to do what they can to provide for their families. If you have extra, please give it to those that need it more than you. Hunters, share your bounties as you get them. Farmers that have lost their crops should reach out to us. We can provide seed to hopefully grow something before the cold seasons hit. We will make it through and come out better for it. May the Gods bless us and help usher us through the trials they felt, we as a people, needed to endure.” "If you have any questions relating to the recent events, any citizen of Simul is welcome to write to me directly. You may also tag Malum Distantia via Simul Social. Please Simul, love thy neighbor as they were your own family. We will succeed." This is Lucius Scarletwound, reporting the news. Stay safe Simul. Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Curet Insula Updates | Kingdom of Simul

    Library of Shit Town Updates Curet Insula Updates Curet Insula Updates Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Pascha Lepus | Kingdom of Simul

    Library of Shit Category Pascha Lepus Pascha Lepus This event will be starting 3-1-2020 The land has begun to warm. The snow, though still abundant, has started to diminish around the edges. The sun has made itself known. The citizens of Simul have begun to look forward to the Festival of the Rising Sun. A time where people come together and share their bounties, feeding the hungry and replenishing stamina for the next year. This year, however, was not the year for two travelers in particular... What a lovely day it was. The lovers, Jan and Morris decided to take a walk around the sands surrounding their home on the outskirts of Harena. With the weather warming up, they chose to have a little picnic in the calm sands before the cool of night washed over. After finding a little lovely and un-shaded spot in the desert, the two set up and had their way with their overfilled basket of goodies. Once they were both fat and happy, eyes closed and relaxed, a hefty nap ensued. Only to be interrupted by the most unlikely of suspects. The shadow engulfed them both. Dark enough to wake Jan who, in turn, woke her loving husband Morris. The two sat there in awe at the large animal, not really sure of what to do. It was Jan who made the first move. It was only a rabbit after all. A...twenty story tall rabbit. Fur that looked soft and inviting. A wiggling nose that sniffed the area for any left overs. A fuzzy tail that flicked every so often. Nothing to be frightened of...right? Oh, how she was wrong. One moment, the couple was looking upon the largest and possibly the most adorable, giant rabbit they had ever seen. The next, the beast reared up on its hind legs and let out a screech that could have shattered glass. Jan suffered the most; her ears gushing blood from punctured drums. Morris, however, was already covering his ears by the time the sound erupted in totality. After shaking off his fright, Morris stood and rushed to his wife who was silently screaming while examining her then blood covered hands. The two tucked tail and ran back to their city... Word spread fast. Now, there is a bounty. Only the best of the best have been called forth to defeat this "pretty" monster. Event Details and Rules This scene will be taking place in the channel for Harena. There will be no post order: The "villain" will post and everyone who would like to be part of the event will have two hours to post in response. If you do not make it for one, you will be skipped. If you miss two, you will be skipped. Miss three and you will be removed from the event. There is no post minimum until the killing blow. First come first serve on hits to the bun bun. They will be counted in order. The "villain" will announce breaks for sleep or if it will take longer for them to post. Each participating character will start with a base health of 100 points. The "villain" AKA giant evil bun will have a base health of 250. Post Structure: ~Post what your character is doing (Optional) ~Roll 1d20 (1-10 is a miss) (11-20 is a hit) ~If you make a hit, roll one more d20 for the amount of damage ~Post to finish the attack (Optional) ~Wait for Villain to post and ping you You must roll the d20 in the channel. You can have as many characters as you want participate. You must roll for each of them. The Villain Meet the Bun of Doom. This bunny stands about twenty stories (140 feet) tall and weights nearly 2 tons. Light for its size, but this also makes it fast. The attacks this bun will be equipped with are: ~Dash ~Bite ~Shrapnel Poo ~Stink Breath ~Egg Vomit (These explode) ~Quaking Stomp The killing blow winner will be gaining the custom role title of "Bunny Brawler-2020" and their last post immortalized in Hall of Fame. Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Quest Templates | Kingdom of Simul

    Library of Shit Archived/Retired Quest Templates Quest Templates Normal Quest Template Copy and paste the template below and paste it into discord with your quest filled in. Location of Quest Poster(s): Location: Quest: Rewards: (Monetary no more than 200 gold pieces, a mundane item, food, board, etc) Person to ping in RP Discussion: Quick Fire Quest Template Quickfire Quest Objective: To run quests for no more than three hours. Quests must be small in order to do so. Host decides on how long between posts before start of quest. Quest Template: Post One: Host types up intro post for the players. Describe scene and problem that needs to be solved. Post Two-End: Revolving posts (No post minimum) of characters battling problem. Host will be involved in each round to keep score and type up damage (or lack thereof) of problem. End Post: Host describes the end of said problem and doles out the prizes. Dice Setup: Each character gets to roll once for damage. This will be a d20. Player of said character needs to post (No minimum) of their damage to problem/monster/etc. There will be no misses as each roll is a “hit”. Each character has a hitpoint pool of 100 (These are no kill quests. Knockouts only if character reaches 0). Each problem/monster/etc gets a hitpoint pool of 250. Point System: Each Host who runs a quick fire quest to completion will receive 2 points Each player who runs through a quest (regardless of how many characters), will receive 1 points at completion The player who gets last hit/post gets 3 points at completion Players who do not post on all rounds will receive 1/4 point at completion Template to Post: Quest Location Quest Description Time Between Posts Staring Time Person to Ping in RP Discussion PLEASE PING STAFF AFTER COMPLETION OF QFQ SO WE CAN KEEP COUNT OF POINTS Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Lake Torra | Kingdom of Simul

    Library of Shit Updates Heading 2 Lake Torra Year 10.000 to Present There is a giant worm. Though he resides in Sterilis, there is a mention of him in Lake Torra. Every month, this long desert worm burrows his way from the desert to Lake Torra to drink. Then burrow back. This, of course, leaves quite a hole near a grouping of boulders. If one were to follow, they would find themselves under Sterilis. Keep in mind, the sand collapses behind him, so that is as far as you would get. Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • Beastiary | Kingdom of Simul

    Library of Shit Updates Heading 2 Beastiary Welcome to Simul! A place where your wildest imagination comes to life! Among the wild life of Simul, you will find most of the wildlife found in modern Earth. If you don't see it here, feel free to ask. Worst we can say is no, but best, we add it here for you. Below, you will find attached lost pages of personal beastiaries. Please take note: Some animals and beasts that may seem familiar to real life may or may not be adjusted to fit the setting. Note: To easily find specific types of beasts or creatures, use hashtags in your searches Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • Southern Forest | Kingdom of Simul

    Library of Shit Category Southern Forest Southern Forest WIP Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Events and Holidays | Kingdom of Simul

    Library of Shit Events and Holidays Krampus Rumble Button Most Recent Update Date 7 Revenge is a...Yeti? Button Most Recent Update Date 4 Oh fuck, that's not Timberholde... Button Most Recent Update Date 3 Furvus Serpens Button Most Recent Update Date 1 Rebuild and Restore Button Most Recent Update Date 1 The Tree Returns! Button Most Recent Update Date 1 Pisces Quoque Vehementi Button Most Recent Update Date 3 Crustacean Infestation Button Most Recent Update Date 1 Hunter's Moon Button Most Recent Update Date 96 Canto Mortuus Button Most Recent Update Date 7 The Map Button Most Recent Update Date 2 Ale and Assholes Button Most Recent Update Date 2 The Divide Button Most Recent Update Date 4 Lux Amare Button Most Recent Update Date 1 Giggles and Shits Button Most Recent Update Date 11 Events and Holidays Current Events and Holidays

  • Pulchra Viridi | Kingdom of Simul

    Library of Shit Category Pulchra Viridi Pulchra Viridi WIP Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

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