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  • So Bad, I'm Good | Kingdom of Simul

    Library of Shit Category So Bad, I'm Good So Bad, I'm Good Experience is the best Inexperience Does anyone else remember their first text based roleplay? How about the site or app you used? Was it on your phone? On a computer? More importantly... Would you cringe reading it today? I know I would. Now, what would you say if I said we are going to do it again? Yeeeeeah. Welcome to the worst event in Simul history. It is time to summon your inner one liner. Let's break all the Rules For this event, your goal is to complete an entire scene in four day's time. Below are the rules. 📌 Your post must not be more than 200 characters in length 📌 You can use more than one character per scene 📌 You must roleplay with someone else. You cannot do a solo scene for this 📌 The scene must be canon for your character. This means it is an actual scene, not a one off 📌 The scene must come to an end before 11:59 PM on the 23rd (MST) There will be an announcement 📌 The scene can start anytime after 12:01 AM on the 20th (MST) There will be an announcement 📌 You can post in any channel for this event 📌 You must roleplay in a thread for tracking and voting purposes 📌 You must post your thread, once made, in the channel located in Requests and Discussion under the title So Bad, I'm Good Event Post Tracking How do you win? Easy peasy. Everyone, including you, will get three votes. You will be able to vote by putting an emoji on the thread you like. We do suggest waiting til the scene is done to vote, but you can vote for whatever scenes you like whenever you like. You can even vote for yourself! However, you can only vote for a scene once, so be smart about which ones you like. You don't have to use all of your votes, but your votes must come before the end of the event (Our bot records when reactions are added, so please don't try to be sneaky my dudes). Also, please keep in mind, if you are doing your scenes in the adult channels, not everyone can see them, so you may get less votes. You CAN vote even if you do not participate. What are you gonna win? Just a nifty little custom role title labled "So Bad, I'm Good - 2026" so that everyone can know you can also roleplay like a newb. We love our newbs <3 Good luck! Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Red Mountains | Kingdom of Simul

    Library of Shit Updates Heading 2 Red Mountains WIP Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Hunter's Moon | Kingdom of Simul

    Library of Shit Events and Holidays Hunter's Moon Hunter's Moon Read More Here Nivalis 1st 11/5-11/9 Every year during the Festival of the Hunter's Moon, the people of Simul send forth their best and most skilled hunters to the closest mountains or forests in order to hunt for the rest of the land. The ones who participate are often very happy to do so. Especially with the thought of bragging rights and the chance at a weapon only given to the best. Each participant must travel to Eleutheria in order to be given a large bag of holding that is specially made to store beasts as large as a fully grown Fire Dragon ( Just suck it up in there somehow) and a week's worth of rations. All participants are guaranteed a sum of five gold pieces just for participation. They are also told to pack heavy and warm. It's cold out there! Should they win, they will be summoned, via a portal, back tot he capitol city in order to claim their prize which is always personally handed to them by a member of the royal family. An announcement, revealing the winner replaces the posters in any given spot. So, smile wide and be proud! Rules: 📌You can have as many characters as you wish partake 📌There is no post minimum 📌You can roll once every 60 minutes (60 Minutes between) 📌Your character(s) can only be in one place at once. The places for hunts are: 📌Pulchra Viridi 📌Southern Forest 📌Red Mountains 📌Lake Chester (Eleutheria) 📌Lake Torra 📌Alderman Mountains 📌Sterilis 📌Yearning Mire Post SetUp: 📌Post (If you want) 📌Roll 1d20 - Add total after to keep track 📌Post (If you want) Monsters and Beasts you may catch if you roll: 📌1 to 4= Small Catch (Rodent, Small Bird, Small Fish, ETC) = 1 Point 📌5 to 9= Meal Sized Catch (Birds, Fish, Anything Smaller than a boar, ETC) = 2 Points 📌10 to 14= Moderate Catch (Boars, Cows, Stags, Anything comparable in size, ETC) = 3 Points 📌15 to 19= Large Catch (Elk, Small Dragons, ETC) = 4 Points 📌20 = (Full Sized Dragons, Whales, ETC) = 5 Points Please keep track of your points! The one who has the most at the end will win the following prizes. Side Note: You are absolutely allowed to get creative with the types of beasts your character catches. Send The 2025 Winner Will Receive: 📌The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌The Ring and Lantern combo Weapon Named: Share The Burden 📌 Both the ring and the lantern are indestructible. 📌 The wearer of the ring can summon the lantern at will to the same hand the ring is adorned. This takes less than two seconds. The lantern can also be dismissed in the same amount of time. 📌 When lit, which takes a second, the lantern is activated, which activates its ability. 📌 Up to two different people (Other than the ring wearer) can be selected by the ring wearer. They do not have to be in eyesight. Once the (up to) two targets have been chosen, the ring wearer can choose to "Share the Burden". Should anyone of the three be injured, the ring wearer can decide to split the damage amongst them all, including themselves. They can also decide how much damage each person receives. For example: Person 2 is stabbed in the thigh. Person 1 (Ring Wearer) chooses that Person 2 should have all of the damage. Person 3 now has that stab wound and Person 2 is fine. OR: Same instance, Person 1 decides to share the burden across all of them, making the wound smaller for each person. 📌 This can be used infinite amounts of times (Given the Ring Wearer does not perish) 📌 The Ring Wearer may transfer up to ONE (Per Combat Scene) injury to their own person to another (Or Two) 📌 All injuries, illnesses, diseases, curses, and hexes are included (Please ask if you don't know if something qualifies! This may be subject to staff/OOC Perms) This explanation is subject to slight changes. All changes will be signified with a ping to Events Winner: Lyanna Legend Send The 2024 Winner Will Receive: 📌The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌The FireArm Weapon Named: Tempestas 📌Unbreakable 📌Soulbound (Only the Owner can use the magical properties. Others can use the bullets) 📌Un-Jam-Able 📌Holds unlimited bullets (.45 Caliber) 📌Can shoot two bullets per turn, one turn between to turn the cylinder 📌Shoots Elemental Magic Bullets alongside Regular Bullets or alone 📌Magical Bullets come from the much smaller barrel below main barrel 📌There are 30 Magical Bullets that can be fired before three turn reset/recharge 📌The user decides, by thought, what type of element is shot from the small barrel 📌Fire 📌Water/Ice 📌Electricity 📌Holy/White 📌Shadow/Dark 📌Stone/Earth 📌Each Magical Bullet does elemental damage, but paired with bullets, causes that type too. The magical damage is 'curse' like, meaning, it can spread over an area (6 inches/ 152.4mm). Will cause some blunt damage. This Year's Winner: Unclaimed Send 2023 Winner Will Recieve: 📌The Custom Role Title will be transferred to them for the following year 📌A Bow by the name of Pharus Bow plus quiver created by a local blacksmith in Eluetheria and gifted to them by King Alfred at the end of the event 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Arrows shot by Pharus are seeking, meaning they will hit the target in a 1.6 kilometer range (One mile approx). (OC targets get to choose where it hits on their character) 📌Once a target is hit, a light beacon only seen by the Pharus holder emits a light until target comes back into view for easy tracking 📌Should the target be deceased, upon arrival, Pharus transforms into a simple blade and completely butchers and packages the meat for easy packing and clean up. This includes magical paper wrapping. 📌Auto-Hit is good for once per target per day (IC and OOC) 📌 A heft sum of Twenty Gold Pieces 📌Bragging rights (Obviously) Feel free to take image and customize it for your own use on your character's profile. This Year's Winner: @Spook 's Suirin Second Place Winner Will Recieve: 📌A Bow by the name of Feather Fax plus quiver created by a local blacksmith in Eluetheria and gifted to them by King Alfred at the end of the event 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Once a target is hit, a light beacon only seen by the Feather holder emits a light until target comes back into view for easy tracking 📌A hefty sum of ten Gold Pieces Second Place Winner: @Muse 's Stacy Send The 2022 Winner Will Receive: 📌The Custom Role Title will be transferred to them for the following year 📌A Scythe by the name of Sanitatem created by a local blacksmith in Eluetheria and gifted to them by King Alfred 📌Is unbreakable 📌Is Soulbound (Only the owner can utilize it's ability) 📌Can be used to instantly heal three moderate wounds, even during combat (Up to limb reattachment). When healing is used, the lace attached to the pole will disappear for 24 hours. 📌Bragging rights (Obviously) Feel free to take image and customize it for your own use on your character's profile. (Image Credit) Event winner: @Bio's Character Evan Send The 2021 Winner Will Receive: 📌 The Custom Role Title of "Heroic Hunter". This title will pass on to the next winner 📌 A Pendant of Tracking. This pendant: 📌 Is Unbreakable 📌 Is Soulbound (Only the person who won it can use it) 📌 Is able to track anyone or anything within a 500 mile radius (As long as it traveled by ground) for up to a week after. This Years' Winner: No longer in server No Updates Yet Most Recent Update November 5, 2025 Views Back to Top

  • Furvus Serpens | Kingdom of Simul

    Library of Shit Updates Heading 2 Furvus Serpens When the quiet dwarves of Dun'Lorn began their complaint, the King knew something was wrong. It started with a few trembles here and there. Nothing the good people of the dwarven city couldn't handle. Assuming it to be the natural shift of tectonic plates, they brushed it off as small quakes and nothing more. With such a fortress beneath them, there was no cause for concern...yet. Days went by, and the trembles became more and more hectic. Chips in the city walls. Rocks falling from the innards of the mountain. People injured by debris. It was time to ring the alarm. Riorji, the leader of Dun'Lorn, called for aide from the King, who in turn, sent out some of his scouts to find the source of the issue. Mages felt the last. Hunters examined the landscape. For a couple of weeks, they found absolutely nothing. Kiln, an elven explorer, was the unfortunate one to come across the ultimate discovery of the issue. By the time he had made it back to Eleutheria, his blonde hair had turned damn near translucent. The panicked man sputtered words of the great beast of the north. A completely black dragon, bigger than he had ever seen, making its way toward The Ros. The mountains had been damaged in its wake and only gnawed bones were left where larger creatures had tried to buck up to the massive monster. With the King's aide, a warning was sent in the form of a wanted 'poster' all across the great land of Simul. Event Starts 6/26 at 12 AM MT Meet Furvus Serpens. A large, obsidian dragon. What he is capable of, no one knows. The pictures are for scale on how large this mofo really is. He will be starting with 750 hit points for this event. Below are the rules for posting. Each character you have in the event (As many as you want) will be given 150 hit points at the beginning. Should your character roll good (Between 8-20) for The Ros pools, they have the chance to regain 10 hit points. Rules for The Ros apply. Post Structure: ~Post Intro Post ~Roll 1d20 in the channel for hit or miss. ~1-9 is a miss ~10-20 is a hit ~Should you roll a hit, roll one more d20 in the channel for damage done. ~DM will post every day at 12 AM MT and 3 PM MT ~You must post after the DM. ~DM will keep track of hit points (You can too because mistakes happen). ~Whoever lands the last hit AND the most damage will gain the prizes. Prizes: Prize for the most damage done will receive a band new weapon. ~4 foot blade ~Soulbound (Only the wielder can activate the abilities attached). ~Unbreakable ~Never Dulls ~Does Fire Damage. Up to five feet from the blade after swung, a blade shaped flame will emit outward. Flame is 2500 Degrees Fahrenheit. Prize for Last Hit will receive: Armor Suit. ~Unbreakable ~Soulbound (Cannot be worn by anyone other than the owner. Will cause burns to body) ~Makes character's covered areas completely immune to all forms of fire and frost fire (Cold Fire), natural or magical ~Makes character's covered areas immune to ALL forms of dragon breath abilities. Custom role title of "Dragon Brawls - 2020" Spot in Hall of Fame with last post. Credit for Armor and Weapon Images to Roll For Fantasy Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • Oh fuck, that's not Timberholde... | Kingdom of Simul

    Library of Shit Events and Holidays Oh fuck, that's not Timberholde... Oh fuck, that's not Timberholde... Event dates: 4/14-4/18 "Oh, how I have looked forward to this day." Timothy was not a man that looked forward to much. He had once been excited for his first anniversary. He had also had experienced happiness at the thought of becoming a father. This had to top those, and then some. Not because he didn't care about his memories. But because mayhem had replaced happiness in his mind. He floated above the outskirts of his target, just out of reach of the impending event he was about to produce. In perfect alignment in order to view the massive city of Detroit crush the equally large city of Timberholde. A dark shadow, without so much as a chip on his shoulder, came just a bit closer. He was waiting for something. That something did not take long. The moment he heard the first scream, he knew it was time. Finally...he would be rid of two headaches. The city came down from its mile high position with enough force to rock the entire continent of Simul. Not a single soul would not be aware of something happening. To the furthest, perhaps an earthquake? To the closest...well...the last thing through their minds could have easily been a brick. Along with...tens of thousands of other decimated brains. There was no warning. There was no explanation. There was not even a loud evil laugh that echoed after the dust settled. And he didn't stay long enough to hear the gurgling, struggled breath of the closest fallen innocent. He had made his point. His work was done... for now. With the city of Detroit literally crushing Timberholde beneath its mass, the King of Simul has called for aide from every corner of this great land. Time is of the essence. Before the barriers collapse, the King has asked for any and every able bodied person to flock to Timberholde to rescue those still trapped beneath. This is a search and rescue. Rules: ~You may post once every half hour. ~There is no character limit for your posts. (An intro post is mandatory) ~You can play as many characters as you wish ~You must roll three times (1d10) in bot-spam for your "Rescue Numbers" ~This number is the number you are looking for when you post in Timberholde ~You can roll once every half hour (Label each roll in the channel for what character it is for if you are bringing more than one) ~If you hit your Rescue Number, you have rescued one survivor trapped inside of the city ~Please keep track of your points (Moderators may recount) The three people who rescue the most survivors will be offered the following: ~A home inside of Timberholde (Modest size, after rebuilding) ~An unbreakable item (One of their already owned items becoming unbreakable at staff's discretion) ~A custom role title of "Hero of the Century-2021" ~Their choice of post entered into the hall-of-fame ~Bragging rights for being a bad ass Send The 3 winners and forever heroes of this event: Deffy's Posts Geki's posts Scribe's Posts No Updates Yet Most Recent Update November 18, 2025 Views Back to Top

  • Alderman Mountains | Kingdom of Simul

    Mountain range located in the northern parts of Simul. Home to the dwarves, Tokuro Hotsprings and beautiful trails. Roleplay Chat Alderman Mountains The mountain range to the northernmost point on the map is the Alderman Mountains. Many mystical creatures and beings come from this place. Dragons, gryphons and other large game make the mountains their home. Not a single word of complaint would come from the Dwarves of Dun'Lorn, however. If you listen closely, you may hear about the tale about a wise old man who practices lost magic somewhere deep within the darkest of caves. No one has found him and lived to tell the tale. Or perhaps not at all. With tops painted in white nearly all year round, the Alderman Mountains are often cold. Even in the greenest parts of the deepest valleys, most know to bundle up for a trek through. Updates

  • Humanoid Races Native to Simul | Kingdom of Simul

    Library of Shit Lore Stuff Humanoid Races Native to Simul Humanoid Races Native to Simul In this thread, you will find the list of races custom and/or native to Simul. These are usually races that have been spoken of in the lore fairly frequently, or have been part of Simul since forever. If you plan on making a character that is based from Simul, and would like more information on some of the eldest races, feel free to sift through! THIS LIST IS NOT A LIST YOU HAVE TO USE Send Humans 📌Humans are probably one of the oldest and most vast races Simul has to offer. 📌Most humans have an average lifespan of 90 years and most are non-naturally-magical. 📌Their height and weight can vary, with the average male being around 5'10" at about 170 pounds and females averaging just below at 5'8" and 150 pounds. 📌Humans have been part of Simul since the very beginning over 10 thousand years ago. Send Dwarves of Dun'Lorn 📌The dwarves of Dun'Lorn have been part of Simul since before the first record, over 10 thousand years ago. They have kept the amount of time they have been in the Alderman Mountains a secret. 📌The Average lifespan of a mostly pure Dun'Lorn Dwarf is around 720 years. 📌Most Dwarves are no more than 5 feet tall at the max. Average is about 3'5" and most are fairly dense weighing in at about 200 pounds. 📌Usually sun kissed skinned and dark haired, most of them have locks of raven, chocolate or brilliant crimson. 📌About half of the females can easily grow a beard, so there is that. 📌The dwarves have no magic affinity, and very rarely trust magic. Send Druidic Elves of Occultatum Terra 📌How long the Elves of Occultatum Terra have been inside Simul is still a mystery, but assumed to be longer than the Dwarves of Dun'Lorn. 📌These elves have an average lifespan of 2000 years. 📌These elves average in height around 6' and weigh very little. Most of the time, no more than 120 pounds. 📌The elves also have an affinity to land speed, being able to run fairly quickly compared to humans. Most average at 30 mph. 📌Occultatum Terra Elves are also very attuned to natural magics, such as magics in nature or healing. Send Ancient Concordians 📌During the War of the Brothers, most Concordians were killed off. The remaining did not return to Concordia, leaving it to nature, and most attributes were bred out with time. 📌Most Concordians were often compared to elves. Having fair, peach skin with stark white hair and sky blue eyes, they appeared fragile. Though fragile physically, mentally, they were stone. They were a tall race, often taller than 5'10" and weighing light at around 130 pounds at that height. 📌Concordians were kinetic healers by nature. They would heal organic matter and mend inorganic matter with telekinesis. This was the only supernatural ability they had. 📌Their average lifespan was about 300 years. Send Fae of Arbrestor and Oak Silva 📌The Fae of Simul have been around nearly as long as humans. 📌Fairly short in stature, most full blood fae are no taller than 5' and weigh light at about 90 pounds at that height. 📌Fae tend to have brightly colored, translucent wings (Like butterflies, but more see through). They have an incredible flight speed as well, averaging 80 mph. 📌Simul Fae have affinity for nature based magics. 📌Fae from Simul have an average lifespan of 1000 years. 📌They have an extraordinary weakness to iron. Send Snow Elves of Concordia (Present) 📌The Snow Elves of ShimmerGloom arrived in Simul in the year 10,012. 📌These particular elves have an extensive lifespan. Most averaging 5000 years. 📌Tend to be pale with white hair and blue eyes. Their elongated ears also tend to be a bit longer than other elf races. 📌Most of these elves are on the shorter side with an average height in males being 5'8" and females a hair shorter. They are also lightweight, with males at average weight being around 150 pounds. 📌These elves have an affinity for healing, water, and ice magics. However, they tend to expand their palette to other types as well. 📌They also have physical prowess when it comes to strength and speed. No strangers to combat when it came to defending their home in ShimmerGloom, they can definitely take a punch and dish it back. Send Feral People of Curet Insula 📌99% of the people from Curet Insula have some sort of animalistic traits (Physical and genetically) 📌The people live on average 200 years 📌Though very primitive, they are very open to learning about new technologies and ways of life (This often does not change their own way of life) 📌They lack modesty. Skin is Skin, as they say 📌Most of them are in peak physical shape 📌Over half of the population is rather feral in personality 📌There are no averages in height due to their animalistic nature (Depends on the animal they are genetically produced from) 📌Mating is as normal humans No Updates Yet Most Recent Update November 18, 2025 Views Back to Top

  • THE Library | Kingdom of Simul

    Library of Shit Library of Shit Look at all this shit Stuff and Things All the Stuff and Things Posts Button Lore Stuff Everything you need to know about Simul....and then some. Posts Button Town Updates Here you will find updates to towns that you can frequent. Any big or landscape changing events will be posted here. Posts Button Events and Holidays Current Events and Holidays Posts Button Archived/Retired Forum posts that we no longer need, or may be brought back at a later time. Posts Button

  • Rules | Kingdom of Simul

    Library of Shit Updates Heading 2 Rules Thank you for considering Kingdom of Simul your roleplay home! Before we lay out the law of the land, we just wanted to say a couple of things. We know this list looks intimidating. However, we do our best to lay things out as clearly as possible, which includes things that may seem like common sense. Please keep this in mind when reading forward. From our basic lore to the cities and landscapes, everything is meant to flavor your experience rather than tie you down to specific types of scenes. Feel free to ask any questions, even if you find them “redundant” or “stupid” as some people have put it. Nothing is stupid. Your comfort in your roleplay experience is what we strive for. Send Send Send Send No Updates Yet Most Recent Update Views Back to Top

  • BREAKING NEWS (Arbrestor) | Kingdom of Simul

    Library of Shit Category BREAKING NEWS (Arbrestor) BREAKING NEWS (Arbrestor) Panic on the northern coast this morning, dear Simul. News coming out of Arbrestor is haunting. According to authorities, during the early morning hours, before sunrise, a group of ten or more assailants descended upon the docks that provide great resource to our kingdom. What seemed to be a fair amount of tourists quickly turned into a horrific display of fire and acid type magics. Some witnesses that survived reported seeing a line of people taking steps in tandem toward the docks, aiming for where the most ships were housed before eruptions of flames and some sort of caustic mist. From what I could decipher from the reports given, these people appeared to be magics of some sort, robed in cloth that is eerily close to the description of the other attacks of late. Unfortunately, there are not description of the faces, only the numbers and the robes. As of this afternoon, it has been reported that there are 56 injured, 13 dead and over 40 still missing. The King, Alfred Fortescue, has put out a statement: "Dear Citizens Of Simul, The news of yet another tragedy in our kingdom brings me more than just sadness. As your king, it is my job to make sure you are all safe, sound, and healthy. I am doing my best to make sure these things stay true til the end of my time and another takes my place. I am sending aide in the form of money, food, and people to every area that has been affected. We are organizing forces to also aide in security in our most vulnerable cities and towns. If you have been affected by hardship, please reach out to the incoming forces and you will be helped in any way we can. Please, stay safe Simul. We WILL overcome this. We WILL defeat this evil." This is Flynn, signing off. Send Send Send Send No Updates Yet Most Recent Update None yet Views Back to Top

  • Curet Insula | Kingdom of Simul

    Curet Insula For generations, Simulians have avoided the islands to the west of the mainland. Why? Because of the story of Reginald Harris. Reginald, as the explorer he was, found himself quite curious as to what lay on the islands. He had tried to see with his own eyes, along with magical sight offered from various mages. Despite the warning he received, Reginal Harris was a man of adventure....and adventure he did. What he told of the animalistic people of the islands is still passed as a warning today. Within the island of Curet Insula lies a people of very feral history. Throughout time, they have had no contact with people outside of their islands, and actually preferred it that way. Despite this, one of their own was curious enough to venture out to the mainland of Simul. Within months, the islands integrated into Simul and travel has become prevalent. Though, the locals of Curet Insula like to keep their primitive area as original as possible, so one will not find cities, but more small communities and tribes. All are welcomed by the 'mostly' friendly people of Curet Insula...as long as you are humble to them in return. Currently, the bridge from the mainland to the islands has been under constant attack, preventing travel on foot to and from the community. Year Incorporated: 1 Population: Approximately 600 Beastkin: 92% Human: 2% Elven: 2% Other: 6% Magically Inclined: Approximately 4% Updates

  • Dry Gulch | Kingdom of Simul

    Dry Gulch Such a fitting name for a place that sits on the water's edge; Dry Gulch is a small farming community that has a big city mentality. People are pleasant and you can find even the most exotic foods grown here. Being so close to the ocean's edge happens to be the main reason most people live there. The lullaby the water sings offers a soothing atmosphere. Dry Gulch has many things to offer even though its primary source of income is farmland. There is a tavern that sits among the buildings and a docking area for even the biggest of boats. Dry Gulch often serves as a welcoming town for the seafarer. Most of the larger buildings house many different and extended families. Year Incorporated: 65 Population: Approximately 2,000 Human: 87% Elven: 6% Dwarven: 4% Other: 3% Magically Inclined: Approximately 12% Updates Beth's Miracles From massive lacerations to having a child, Beth can take care of you! Years of experience has lead this woman to have people travel far and wide just to be treated by her. She may not look all that experienced, but Beth holds wisdom to healing beyond her young appearance. Muffin Top Have you ever met a cute goblin? Once you visit Muffin Top in Dry Gulch, you can officially say you have. And a CUTE one at that! Phopeart is a half goblin half human young woman who brings a whole new experience to the small farming town. Her bakery is the best in their opinion. Sweet and even some savory, you can't go wrong with her eats! Bear Arms Looking for that special boom boom? Yes, Victor has exactly what you need. From pistol to shotgun style, Bear Arms can even imbue your bullets with slight elemental enchantments. Come on in to get them before the man outlaws! The Meat Up Part time city guard Goddard decided to open himself up a butcher shop. Why? Because why the hell not. He knows his meats and he knows people love it. Reasonable pricing and excellent cuts. You won't be disappointed. Marlene's Tavern More Info on the Inn Maidens HERE Matter of Metal Dry Gulch is known mostly for its rich soil and great community. However, within the community lies a blacksmith that keeps up with the best of them. Not only can you order weapons and armor, but you can commission yourself some very sturdy farming equipment. Run by a pair of rather robust brothers, Gerald and Herald Bollin, their bark is far worse than their bite. Don't be scared. These two will get your fixed up right! Victoria Landing Need a boat out of Simul? Transporting around the coast? Victoria is your gal! Even with her brash outward appearance, Victoria is actually a fairly nice and accommodating person. On occasion, she will even sail the boat for you if you aren't going far. Boat and Bait Dry Gulch has amazing fishing off the coast. Why not stop in at Boat and Bait and get geared up for some amazing fishing? You can not only get your poles and boat, but you can also rent a boat handmade by the owner, Winton. Molly's Mixtures Molly's Mixtures may be a small shop, but incredibly full to the brim of all sorts of concoctions. Healing, mending, calming and so on. Molly herself personally tests any new potions she comes up with before ever allowing a customer to take it home. Menu Here

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