top of page

Results

163 results found with an empty search

  • Pascha Lepus | Kingdom of Simul

    Library of Shit Archived/Retired Pascha Lepus Pascha Lepus This event will be starting 3-1-2020 The land has begun to warm. The snow, though still abundant, has started to diminish around the edges. The sun has made itself known. The citizens of Simul have begun to look forward to the Festival of the Rising Sun. A time where people come together and share their bounties, feeding the hungry and replenishing stamina for the next year. This year, however, was not the year for two travelers in particular... What a lovely day it was. The lovers, Jan and Morris decided to take a walk around the sands surrounding their home on the outskirts of Harena. With the weather warming up, they chose to have a little picnic in the calm sands before the cool of night washed over. After finding a little lovely and un-shaded spot in the desert, the two set up and had their way with their overfilled basket of goodies. Once they were both fat and happy, eyes closed and relaxed, a hefty nap ensued. Only to be interrupted by the most unlikely of suspects. The shadow engulfed them both. Dark enough to wake Jan who, in turn, woke her loving husband Morris. The two sat there in awe at the large animal, not really sure of what to do. It was Jan who made the first move. It was only a rabbit after all. A...twenty story tall rabbit. Fur that looked soft and inviting. A wiggling nose that sniffed the area for any left overs. A fuzzy tail that flicked every so often. Nothing to be frightened of...right? Oh, how she was wrong. One moment, the couple was looking upon the largest and possibly the most adorable, giant rabbit they had ever seen. The next, the beast reared up on its hind legs and let out a screech that could have shattered glass. Jan suffered the most; her ears gushing blood from punctured drums. Morris, however, was already covering his ears by the time the sound erupted in totality. After shaking off his fright, Morris stood and rushed to his wife who was silently screaming while examining her then blood covered hands. The two tucked tail and ran back to their city... Word spread fast. Now, there is a bounty. Only the best of the best have been called forth to defeat this "pretty" monster. Event Details and Rules This scene will be taking place in the channel for Harena. There will be no post order: The "villain" will post and everyone who would like to be part of the event will have two hours to post in response. If you do not make it for one, you will be skipped. If you miss two, you will be skipped. Miss three and you will be removed from the event. There is no post minimum until the killing blow. First come first serve on hits to the bun bun. They will be counted in order. The "villain" will announce breaks for sleep or if it will take longer for them to post. Each participating character will start with a base health of 100 points. The "villain" AKA giant evil bun will have a base health of 250. Post Structure: ~Post what your character is doing (Optional) ~Roll 1d20 (1-10 is a miss) (11-20 is a hit) ~If you make a hit, roll one more d20 for the amount of damage ~Post to finish the attack (Optional) ~Wait for Villain to post and ping you You must roll the d20 in the channel. You can have as many characters as you want participate. You must roll for each of them. The Villain Meet the Bun of Doom. This bunny stands about twenty stories (140 feet) tall and weights nearly 2 tons. Light for its size, but this also makes it fast. The attacks this bun will be equipped with are: ~Dash ~Bite ~Shrapnel Poo ~Stink Breath ~Egg Vomit (These explode) ~Quaking Stomp The killing blow winner will be gaining the custom role title of "Bunny Brawler-2020" and their last post immortalized in Hall of Fame. Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • BREAKING NEWS (November 12, 2023) | Kingdom of Simul

    Library of Shit BREAKING NEWS (November 12, 2023) BREAKING NEWS (November 12, 2023) BREAKING NEWS It has come to our attention that there was a recent attack on Dry Gulch! Witnesses say that a group of less than a dozen, but more than eight people descended upon the northern ship port of Dry Gulch and attacked a seaman. Not only was the ship burned to ashes, but the dock in which it was parked. Unfortunately, the owner, Warren Thule, was killed in the incident, alongside his wife and four children. It has also been clarified that this group of murderers did so with the use of fire magic. One witness overheard the spells being spoken by one perpetrator, while the rest were, allegedly, standing around and helping fuel the aforementioned attack. It is not clear if local authorities have caught any of the suspects, but the good people of Dry Gulch have been preparing for a witch hunt....This does not sound good, people of Simul. This does not sound good at all. This is your local News Officiant, Flynn, signing off... Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Currency | Kingdom of Simul

    Library of Shit Lore Stuff Currency Currency This is a generic concept here. People pay with gold, silver and copper coins. Use your imagination. Super simple and easy, right? Conversions: 1 Platinum piece = Roughly 10,000 USD 1 Gold piece = Roughly 100 USD 1 Obsidian piece = Roughly 20 USD 1 Silver piece = Roughly 10 USD 1 Copper piece = Roughly 1 USD 1 Ironwood piece = Roughly .50 USD Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Questionable Items List | Kingdom of Simul

    Library of Shit Stuff and Things Questionable Items List Questionable Items List This list is a reference point for the type of technology that is now part of Simul. If something is missing and you have a question, please ask us in the Suggest and Discuss or General Chat! Fulmen Spheres: These are what powers a lot of the technology inside of Simul. You can read more about them HERE . They are a 'magical replacement' for things like batteries. Cell Phones: 📌AKA Telegems: Cellular devices are not as you would think of them on a modern sense. Though some were dropped during the Timberholde Event, the people of Simul have not been able to recreate them. "Cell Phones" inside of Simul often look like thick pieces of glass that hold a similar shape of modern phones. They are made of a special type of stone mined in the mountains of Simul called Curatrix and powered by Fulmen Spheres. These pieces of "glass" are enchanted with magic that allows people to communicate with others across long distances. They are used like modern day phones, being held to the face in order to hear. Some of the higher profile communication devices can be held in the hand and will project imagery of the caller on the other end, very closely resembling holograms. This is done with some left over components from computers and tablets and cameras. Unless one is proficient and studied how it is done properly, one couldn't tell you off hand how it works. Most people just know 'it does'. Telegems are capable of a few different 'programs' which are Simul Social, Text Messaging, Photo and Video Recording. Most of these Telegems look like the image below, though it is not uncommon for them to be customized by their carriers. 📌Telegem XL: The Telegem is now even BIGGER than it was before. The camera takes higher resolution pictures and now artificers have added their own “programs” to them. None of it is super fancy; Most just add more storage, better cameras and the ability to write and store messages or notes to it. They include a special “quill” that you can use to hand write everything if you want to. A select few XL’s are made with the ability to swap out memory crystals that they use for storage just in case the original one becomes full. A couple examples have been seen of these Telegems printing out pictures they have just taken. Vehicles (Cars, Trucks, Vans, Semis, Motorcycles) Vehicles that were dropped into Simul during the Timberholde event were heavily damaged. Some of the survivors of the event were able to educate the Citizens of Simul on how they used to work and operate. Since Simul does not have crude oil and gasoline refined enough for these vehicles, most of the surviving vehicles were taken apart and made into something less useful. Expect to see steam and magic powered vehicles throughout the kingdom. These are open for interpretation minus a few things. It is extremely rare to have a vehicle that can travel more than 70 mph. The steam powered vehicles are powered by, you guessed it, steam. With engines made to heat water (Whether magically or mechanically). Magical vehicles tend to have runes or the like that offer power to the wheels. Magical vehicles work like modern day batteries, needing recharging after so long. Vehicles/Vessels (Flying or Ships) Boats are really nothing new to Simul, but boat engines are. Much like the vehicles listed above, they will run on steam or magic or a combination of the two. Aircrafts were not salvageable, and were taken apart after the Timberholde incident to use in the building of other types of vehicles. However, some flying ships were produced from these items. Most flying ships are small, able to hold a crew of no more than 30, though there have been rare occasions of larger flying ships. These are not a product of what dropped into the kingdom, but more of something that has evolved over time. Computers (Laptops and Desktops and Tablets) Electricity is in abundance in Simul as magical doses. However, it is not refined enough to run computers correctly. Even with the survivors of the Timberholde incident explaining to the best of their knowledge on how these items operated before, many of the computers were fried while Simulians tried to perfect their own output in order to make them work. The salvageable computers were swiftly taken apart and used for advancements in other aspects of Simul life, such as, but not limited to, light bulbs, 'Telegems' (as listed above), mechanical parts of vehicles (as listed above), and cameras. Cameras have become quite common among the people of Simul. With the opportunity to take still images and keep them, Simulians jumped on the bandwagon. Many shops frequently owned by alchemists and tinkerers and mages cropped up offering the sale of these small devices. They are often powered by small stone runes that need recharging by some sort of spell or electrical shock to continue to produce pictures. Some of these cameras can also self print the pictures taken onto paper. Other low end versions would require the device to be taken to one of the shops it was procured at in order for the owners and operators to extract and print the pictures for the customer. Home Appliances (Refrigerators, Ovens/Stoves, Microwaves, Vacuums, Carpet Cleaners, Small appliances such as coffee makers, toasters, ect) Most appliances that were left from the fall of Detroit were destroyed and/or rendered useless. With Simul's lack of an electricity system, the items were found to be useless anyway. Most appliances were divided and taken apart in order to use components to power other things such as vehicles, aircrafts and fuel tinkerers' desires. People can easily find small items here and there at various merchants throughout Simul. Most components have no use alone, but could be useful for an inventor type. Some more primitive versions of these types of items have become common. Industrial Machines (CATs, Tractors, Combines, Lathes, anything you can imagine used for farming, industrial, and etc) As with most other types of vehicles, these, though very rare to find in a prison city, were swiftly taken apart and used for other vehicles that Simulians could actually put together and use. One would not be able to find one whole. However, as some smaller appliances, more primitive versions of these have been put together and have become commonly bought and sold. Examples of types of machines allowed: 📌 Drill presses 📌 Saws 📌 Wood lathe 📌 Metal lathe 📌 Sewing Machines If it's a machine that can be run on a simple electric motor and worked by hand, it could be allowed. Additions or player creations may be reviewed by staff. Solar Power Solar Power did not exist inside of Detroit before it fell. Since the realm it was stolen from had turned the major city into a prison city, it had limited luxuries, such as solar power items. Medicine Medicine was also very limited inside of the prison city. Hospital machines were non-existent. No x-rays, MRIs, Cat scans, proper hospital beds...ect. They still had many things that Simul did not have nor think of previously. Below is a list of the types of medicines and items used in medicine that Detroit had that Simul was not privvy to, but are now: 📌Tylenol 📌Advil 📌Motrin 📌Aspirin 📌Ibuprofen 📌Ace Wraps 📌Cotton Balls 📌Cotton swabs 📌Morphine 📌Up to 80% Alcohol 📌Latex and Non-Latex gloves 📌IV Bags 📌Iodine 📌Penicillin 📌Oxygen Tanks 📌Oxygen Masks 📌Ketamine 📌Saline 📌Codeine 📌Syringe 📌Hydrogen Peroxide (This list may be updated over time) Music, Music Players (CDs, Records, Tapes) CDs and records were usually the music players of choice as they were much easier to come by in Detroit. Though some had cell phones and tablets and even computers, CDs and Records were often donated to the prison city. A few of these were found in the rubble of the fallen city. Some remnants of record and CD players made it through the Timberholde Incident and still play some music. MP3s were not a thing, as the prison city did not have access to the internet. Not everyone in Simul has the same tastes as those who lived in a more modern world, but one can often come across one of the musical items if they look hard enough and have enough coin to purchase one. Televisions, Movies, Movie Players Despite being a prison, Detroit was often donated various entertainment items, including televisions and movie players. They were never afforded the luxurious kinds, such as flat screens, plasma, or high grade DvDs or Blueray. You could easily locate a tube TV or a Video Tape Player. The items were recovered, and some have found ways to give them the power they need in order to watch these movies and shows through their appropriate devices. Some Simulians have also started to come up with ways to make their own. Especially family videos to keep record or happy times. Over time, actors have become a thing as Simulians gained a love for motion picture entertainment. Firearms First things first: When it comes to "How to Roleplay" with firearms inside of Simul, we have a little write-up to help you. Since Simul is T-1, it can be a little confusing on how to do this appropriately. Structure Example Below: 📌 Post1- Character fires off all rounds out of their gun. Character cannot use the firearm again in this post. 📌 Post 2- Character reloads. This action can be roleplayed out or mentioned. Gun cannot be used in this post either. This also gives players a chance to add more flare to their posts. 📌 Post 3- Characters can fire their round(s) again. Once they run out of ammo, repeat the process. What was once a flintlock only continent, Simul was introduced to more..modern-ish guns. Since Detroit was a prison city, they had limited access to guns, however, some did make it through. Although Simul does not have modern machining techniques, blacksmiths and inventors have succeeded in making their own advancements. The variety and quality of guns varies greatly depending on who made them. Listed below will be a grading scale for firearms as well as examples: 📌 Crude - The majority of these firearms are not the greatest. They function but their bad construction impacts accuracy, along with a variety of other things. They will often break after a couple dozen shots or they may consistently jam. 📌 Quality - These items are better than most and will get someone out of a tight spot. They still have their issues but by and large, they are reliable. 📌 High Quality - Examples of this can be found throughout the kingdom but that high quality comes with a massive price tag. High quality firearms often have superior accuracy and handling compared to their cheaper counterparts. Firearms of this tier are the closest to modern firearms in quality. Beware, some Simulian gunsmiths boast their guns are better. 📌 Custom Firearms - These can vary greatly in build quality due to the nature of these projectile weapons. Tinkerers and inventors of Simul have put their own spin on what the term firearm means. Advancements have been made in this field thanks in part to the new law of the land. 📌Lever action rifles with calibers up to 45-70. These were all single action only. All rifles ammo capacity capped at 15. This is more than normal but, hey, it's a fantasy server. This also includes bolt action rifles and possibly pump action rifles. Bolt action rifles will be capped at ten rounds, pump action rifles would be capped at six rounds. 📌Revolvers with calibers up to 44 magnum. These guns will be capped at 8 rounds for all types of revolvers. 📌All shotguns will be single shot for up to 4 barrels. These were never above 12 gauge. You can have anywhere between 12-20 gauge. Pump action or lever action shotguns capped at 5 rounds, examples of shotguns that are allowed are; The Winchester 1887 lever action shotgun, or the Winchester model 1893. There are more examples of the era but that is the kind of thing allowed. 📌 We already allow revolvers and single shot pistols and firearms of that nature but we are expanding it to include lever action pistols like the volcanic repeating pistols. There could be more examples if a player has a good idea. True semi automatic pistols will never be allowed in Simul. The closest anyone will ever get is a gun that looks like a semi automatic. The weapon will be magazine fed and fired in a similar fashion but it will not eject the round. The person firing the weapon will have to unlock the slide and manually operate it back and forth to chamber the next round. 📌 Magical firearms, crystal firearms, Fulmen Sphere powered weapons, etc: It is hard to determine what should and should not be allowed for these types of ranged weapons. They will be reviewed on a case by case basis. A few things to consider when making weapons like this: 📌 All weapons like this need some kind of cool down period or have a need to reload. 📌 If it shoots a projectile of any kind it will follow the same rules as any other ranged weapon. 📌 Pistols capped at eight rounds, rifles at fifteen, shotguns at five. 📌 Any changes made to these items may need to be resubmitted for approval 📌 Custom ammo -Simul might not be the most technological realm but the people are resourceful. Thanks to a few years of exposure to more modern firearms, they started creating their own custom bullets. A good way to tell who made the gun is the round it fires. (All custom bullets are subject to review) 📌 Air Guns - A lesser known piece of technology brought to Simul is the humble airgun. These weapons are slowly becoming popular with farmers as a cheap way to keep the pest population down. Far more industrious artificers have turned these simple items into weapons of war. One example is an airgun that can hit a target a hundred yards away and still kill the target. The shooter will only get a couple shots before reloading. Another example is an air gun that fires arrows at insane speeds. Recharging can be done magically or manually. The majority of users often use the hand pump that is provided by whoever sold it. 📌Most of the guns found and remade are crude with terrible accuracy at long distances. They are still powerful in their own right (I mean...it is a fucking gun). 📌More to come as we adjust to adding guns that fit with the lore. Unbreakable Items Nope. Everything has to have a limit. Hard limits are not always necessary, unless staff asks for one. Unbreakable items are going to be a no unless earned through an event. Generators Generator technology in Simul is still in its early stages of development and only a select few tinkerers and artificers have figured out how to make it work. These rather expensive pieces of equipment require multiple Fulmen Spheres to run properly. Once installed on a property, generators are powerful enough to run a couple dozen lights and/or small appliances. It can also be used to charge other Fulmen Spheres to run devices. These generators often come equipped with a way to recharge, negating the need to have someone come out and recharge your generator. The recharger cannot be used on other items, just the generator. Not all generators are made the same, and depending on who made it it may have things operate a little differently. Remember folks: Electricity will kill you. Magitech The field of Magitech is a growing one in Simul. With better and more stable power sources, artificers are hard at work creating the unthinkable. They are slamming together magic and technology in an attempt to make the kinds of things people only dream of. Those that are successful often end up creating one of a kind works of art. Several examples can be found scattered throughout the realm. One such artificer even brought a car from Earth back from the dead. Others have succeeded in making rudimentary limbs for injured soldiers. Magitech might sound awesome and it really is. The only downside to this type of skill set for your character is the requirement that all Magitech creations are to be submitted for approval. We wish it didn't have to be this way, however, with Magitch being such a new creation in the realm, we as staff are also learning what is acceptable and balanced. Only the Magitech itself must be put up for approval, so please highlight what it is we are looking for when submitted. The Ever Growing List of "No": These items are items that were NOT found during the Timberholde event. However, survivors of said event have been able to educate Simulians on what these things were and may or may not be made with what Simul land has to offer. Get creative winkwonk : 📌MP3 Players 📌Blue Ray Discs 📌Game Playing Systems 📌Microwaves 📌Nuclear Power (Items and etc) 📌Solar Panels 📌Cleaning Chemicals (Bleach, etc) 📌LEDs 📌Plasma, Smart TVs 📌Lasers 📌Robotic Prosthetics Side Note: These items have become available after the Timberholde Incident . Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Western Coast | Kingdom of Simul

    Library of Shit Town Updates Western Coast Western Coast WIP Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Wish Well | Kingdom of Simul

    Library of Shit Town Updates Wish Well Wish Well In the year of 10,001, month of Aestus, a massive tragedy struck the Kingdom of Simul. It came in the night. While the citizens of Wish Well were asleep in their homes, the demon walked into the entrance of the city. Its eyes were set upon the complete destruction and genocide of thousands of souls. They didn't see it coming. In the quiet of night, the demon trudged inward, trapping them all behind a barrier they could not see. The fire is what woke them. The fire...then the screams. Then the wide spread panic when the people figured out there was no way to leave. The terror that ensued would forever be etched into the surface of what Wish Well used to be. For, the moment that it was over and every living soul had been ripped from its host, Wish Well's land was cursed to forever be seen as it had been destroyed that night. Many have come and tried to rebuild, or just get a peek at the ruins. The moment they turn around....it goes back into place. Wish Well has been dubbed "Haunted" by the community. The demon was never found...or so the people say. Year 10,010 Month of Ignis The face of Wish Well changed. Who or what did it, no one knows. In the middle of the once beautiful city of Wish Well, where the people used to gather, there sits a fountain. What was once destroyed now appears to have been untouched. The large fountain centerpiece has not a chip off of its surface. Clear and clean water rushes from the tip, filling the neglected pool below. Surrounding it....are the graves of the thousands of people who had been living there the night of the destruction. As no travelers with a good head on their shoulders visit such a place...no one had witnessed the act. Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • The Ros | Kingdom of Simul

    Library of Shit Town Updates The Ros The Ros WIP Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Pulchra Viridi | Kingdom of Simul

    Library of Shit Town Updates Pulchra Viridi Pulchra Viridi WIP Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Festival of the Setting Sun | Kingdom of Simul

    Library of Shit Archived/Retired Festival of the Setting Sun Festival of the Setting Sun Starting Date: Messis 1st (9-1-20) Midnight MT You can read more about this event in the Calendar. Once again, the Festival of the Setting Sun will be held in Timberholde. From the reaches of Arbrestor to the depths of Oak Silva, people from all walks of Simul will converge on the centrally located city in order to sell goods and donate to those less fortunate in order to make sure as many that can, survive the harsh winters of this great kingdom. This year, with the installation of the teleportation totems throughout the land, the turn out is expected to be much larger than it ever has. Special Mentions: Idel's shop, The Whispering Ether, is having a massive sale! BOGO on all potions and BOG2 on everything else he has in stock! Near the center of the bustling square of Timberholde, Merna, a rather talented farmer, has opened shop for all of her freshly baked goodies! Breads and rolls and donuts and nutty cookies, she has something for everyone's sweet tooth or carb loving self. Stop by and stock up! Taliesha, on her time off from tending to the gardens, loves to make clothing! Yes indeedy. Most of the time, it is winter wear gear and she stores it all until The Festival of the Setting Sun in order to give to the less fortunate. For her more intricate items, she does charge a fee, but it is worth every penny. These items, from socks to coats, are enchanted to shake off a little bit more of the cold than a normal piece of gear would. Anyone can find her at her own booth near the center of town. Every night during the month of Messis, the community comes together for a massive feast. This is to ensure everyone in need will not go hungry before winter. The streets will be lined with tables and fire pits and even enemies will stay civil for the massive feast. One of the most beautiful parts of this legend of a holiday. Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Southern Coast | Kingdom of Simul

    Library of Shit Town Updates Southern Coast Southern Coast WIP Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Ale and Assholes | Kingdom of Simul

    Library of Shit Events and Holidays Ale and Assholes Ale and Assholes Begins April 29th - Mary 2nd (Or til someone is announced the winner) The time for Kraghumlin Dimtoe to open the doors of Dun'Lorn for all has come again! Every year, the best of the best come together for insults and ale. Those who want are all welcome to join in a different kind of battle for the season. In the spirit of opening doors and becoming friends, the dwarven people of Dun'Lorn have come up with a great way to share laughs and smiles and even some back slaps. Once inside of the arena, the party of contenders will be presented with a table that holds twenty mugs of the magical ale they refuse to share the recipe for, for each person. Now, we all know the limit is twenty, so this is where things get great! Each person will have a chance to insult the other. Come up with the greatest insults for the laughs, but roll the dice to see if you must drink. Once you reach twenty, you are done. It's how it works. The magical ale knows no bounds and WILL cause your character to pass out after twenty (Or if the bot ends the event, so, whoever has drank the most). However, this is a contest of wits and stamina. If your character can make it to twenty first, they will be declared the victor! Don't worry though, there are dwarves on standby to make sure you get to a nice comfy bed and their tonic to flush their system. Post Setup: 📌Your character's insult to anyone else at the table 📌Roll 1d20 📌If your number is 5 or below, your character(s) does not drink 📌If your number is 6 or above, your character takes a drink 📌No character minimum for posts 📌You can post every hour (Drop in Drop out) The character that wins will have their last insult posted in Hall of Fame and will gain the custom role title of "Ascended Asshole". The winner of the year previous should (optional) make a speech before handing off the crown (The title will be taken from them and put onto the new winner)! The winner will also receive the MUG OF POWER. The mug will fill with the famous Dun'Lorn ale whenever the user chooses. This item is breakable, but soulbound (Meaning the winner is the only one who can cause it to fill). 2023 Winner: @Silver Drafaylum Character Falvir 2024 Winner: @Lyanna Legend 's character Kieran Sullivan Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

  • Festival of the Hunter's Moon | Kingdom of Simul

    Library of Shit Archived/Retired Festival of the Hunter's Moon Festival of the Hunter's Moon You can read more on the holiday HERE This will be run from 11/12-11/20 With the mountain ranges filled with hunters, many places found around them have offered free lodging and warmth from the harsh winter cold. The Temples of Unity, Concordia, Wingston, Skyhaven, Gao Shan and Cio have all opened their doors and taverns and inns to the wayward travelers for the hunting season. Many do not even expect pay! How lovely it is to see our kingdom come together in such a blessed way! Take this opportunity to do good as well. Hunt until you can hunt no longer. Feed not only your families, but the families who can no longer provide for their own. Be safe, hunters! Send Send Send Send No Updates Yet Posted: Updated: Views Back to Top

bottom of page