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- Questionable Power ListIn Stuff and Things·August 3, 2018This is a basic work up of questionable or often complained about character aspects. This is to be used by staff if there are complaints that need to be moderated, and for members should they have questions on why and how we make decisions. Think of this list as a "Reference Point" for T1 standards. These are not set in stone and most scenarios are treated on a Case BY Case basis. 📌Ability/Knowledge Mirror/Steal/Mimic/Absorb/Copy This should always be asked OOCly for it to work. It's common practice in T1 for OOC Perms on this one as you are taking another persons' characters' abilities and such and using them for your own. 📌"Absolute" abilities/Item These are a no go. As you can tell from reading this list already, we limit a lot of things. This is a story based server. So, with that, comes a big "No" for anything "Absolute." For Example: Absolute Immunity to X Type of Magic. We will, however, allow for some immunity. For example, your character can be immune to fire, but they cannot be immune to all kinetic damage, all magic, all physical damage, and the like. We have been known to allow turn based absolute immunity. It all depends on the rest of the character and how balanced it may be. 📌Absorption Depending on how this is written, it may need OOC Perms, or it may need to be explained more. This also ties in with Syphoning. 📌Alchemy Your character may be an alchemist, but this does not mean they can pull a "Item/Potion/Whatever the fuck of Convenience" constantly. We suggest listing what your character has on hand at any given time to reduce complaints, especially in combat scenes. 📌Anti-Magic This is something the team of mods and owners have come up with to satisfy people who would like this type of power, yet keep it balanced and not something to completely incapacitate magic only users. You can feel free to copy and paste this to a profile if need be. 📌📌Anti-Magic Aura: This is an aura, 5 ft in radius from the user, that diminishes all magic. Any kind. This does not stop projectile magic being thrown at the user. That magic will pass through and hit (should it not be dodged.). This also diminishes enchantments on weapons and armor that come into contact with the aura. Once the opponent steps out of the aura, the enchantments are intact. This causes massive damage to any magical beings as well. The more magic they are made out of, the more damage can ensue. 📌📌Anti-Magic Items: Items that can be swung at, thrown at, etc magical projectiles in order to avoid attack. This type of ability, with certain/more description could also be approved. 📌Armies Armies or anything more than five minions are reserved for staff only for events. Your character is allowed to have an army, or a crew and the like, but using them in a combat scene may cause problems. Lore bending events are reserved for staff. 📌AOE PLEASE put the ranges on these. 📌Autohits This is a move that guarantees a hit. This is a no no. There either needs to be a build up so the opponent(s) can avoid it if need be or a visual/auditory cue. You can write out a post as if the attack lands to give more of a description for your opponent, but you can never assume that the attack will land. 📌Automatons These will need to be magically run as we do not really allow high tech. Some mechanical aspects are completely acceptable. Please refer to Questionable Items List for a more in depth look at Simul's technological levels. 📌Blood Manipulation Spilled blood - No OOC Perms Blood inside someone else' body - OOC Perms 📌Body Manipulation On your own character? Go for it. On someone else' character? Depending on how it is done, it will most likely require OOC Perms. 📌Charm/Glamour/Persuasion/"Silver Tongue" You can absolutely describe your character as the most charming and beautiful person in the kingdom. What you cannot do is say they always get their way with said abilities. If it is an actual magical ability, this would fall under the OOC Perms. 📌Clones Clones are acceptable. Please list how many your character can create at any given time and what abilities they may or may not retain from the original. 📌Creation Magic Creation magic seems to be a popular go to for people. Please keep the following in mind when creating your character(s): 📌Is there a theme? 📌Is this just an ability of convenience? 📌Do you keep T1 in mind when in combat scenes? 📌Can your character using this be misconstrued as BS? 📌Dimensional Manipulation The power to create or shift to other dimensions could be tricky, especially if it involves affecting others. Should the ability force other characters to shift or move to other planes or dimensions, if not given a cue or way to escape, it would be better to slap OOC Perms on it. If large scale changes to landscapes within Simul happen, you can either use it and reverse it, or play this ability under your own continuity (Meaning: lore wise will not be updated to show that change) 📌Domains These types of abilities work much like AOE, so they also need a range. Also, keep in mind T1 standards. Just because your character can use what you listed in the profile in their 'domain' does not mean they get preference for everything inside of said domain. 📌Enhance Reflexes As most people use this as a "They are agile", just put THAT down. As with "Reaction Time", most of the time, this will be looked at with a cocked brow and a way to just auto dodge everything. We usually frown upon these types of "Abilities". 📌Fate Manipulation Controlling the fate of your own character is fine, as long as it is not used to auto-dodge/hit/control/etc. Controlling the fate of other characters will require OOC Perms as this type of ability cannot be avoided. 📌Future Sight Ah, a tad touchy on this subject. Generally we say no. However, there have been some that use it more like a "Maybe this happens?" sort of deal. They cannot use it in the heat of battle to see their opponent's moves or the like. It is mostly for story purposes as it makes great story. If used on another character, it will probably be best to require OOC Permission. 📌Gravity Manipulation Again, a bit "eh" on this one. The ones we usually approve are the ones who use it for travel. Or for levitation. Your character is welcome to have more of a range with this, but keep in mind cues for other characters to be able to avoid these types of attacks. If it does not have some sort of cue to make it avoidable, slap some OOC Perms on it. 📌Heights and Weights Cities are made for 'normal' sized citizens. Please understand this going in with a giant or a mini. 📌Immortality/Invulnerability Immortality to age, cool. Immortality as in "No one can kill my character", not cool. We may let you make the decision for your character(s) to be killed, but sometimes, the mods must make the call. If you are somehow written into a wall, it will be up to the team to decide whether or not your character is going down. (This is also listed in the rules.) Invulnerability is a no. Whether this is invulnerable armor, skin, magic barriers, the like. It MUST be able to be broken. There are events where you can earn the possibility to gain invulnerable items, so keep an eye out for that. 📌Instant Damage We tend to keep these types of abilities at a minimum, or nerf them. Why? Let me lay it out for you: Your character's Fire hits the target - Fire INSTANTLY burns them to ash. Nah. Your character's Fire hits the target - Fire begins eating through like a normal fire would. Cool! See the difference? These sort of fall into the "Insta-Kill" type of attacks. You could argue that "They could've avoided it!", but it is a whole different level of nope that we have established eslewhere in this list. 📌Invisibility This one is a sketchy one. We ask that you do not use this to "Teleports behind u. 'Nothing personel Ked'". Please. Don't. Things you can do to make it a bit more acceptable: 📌📌Put a time limit on it 📌📌Do not make them intangible while invisible 📌📌Do not make them unheard/silent while invisible 📌Limit Breaks/Ultimate Moves We can understand wanting to have an ability that can "nope" your character out of a scene or give them an adrenaline rush to complete a battle. Please keep in mind, we hold these to the same standard as any ability. With the rest of the profile and abilities in mind, we still uphold the same limits. This is more of a side note for reminder. 📌Memory Manipulation Again, with most abilities that do not have any cue associated in order to make them avoidable, this will most likely need OOC Perms. If a physical or some sort of cue is involved, it would need a time scale in order to be avoidant as Mind Reading is also an OOC Perms ability. 📌Mind Control You will always need OOC Perms for this. It is considered an auto-hit, and control of other characters, hence the perms. 📌Minions/Companions Your character is allowed to have as many minions or companions as you want. With T1 in mind, and the fact that lore will not change unless the owners allow, destroying cities or Simul in general is something you can play, but will not be acknowledged. Yes, we want you to be creative, but we will keep the lore solid. 📌Omni-Type These abilities are considered "Absolute". These abilities are frown upon in T1. Having a character that is "Omni-potent" or "Omni-Presence" is a God like ability and will, more than likely, be nerfed or completely denied by staff should a complaint arise. Don't say we did not warn you. 📌One Shot Kill Moves/Insta-Kills You know what these are. Don't pretend that you don't. Any "powers" that could kill someone in an instant. I am not going to make a list of these, since, you know, common sense. Everyone has a choice whether or not their character dies 98% of the time. 📌OOC Perms This means you will have to ask the other player if you can use it on them. These include but are not limted to the following: 📌Dice moves 📌Controlling their character in any way, shape, or form 📌Mind control 📌Emotional Control 📌Body Control 📌Illusions 📌Sense control 📌Persuasion 📌Intimidation 📌Soul Manipulation 📌Stun/locking into place 📌Anything considered an auto hit 📌Anything that has no auditory/visual/some sort of cue 📌Poisons List EXACTLY what the poison does, how long it lasts, how it enters the target, how long it takes to reach full effect. All poisons MUST be curable by some sort of means (Unless you have gotten OOC Permission from the other player for possible character death). This will avoid future complaints 📌Potions/Concoctions Be prepared to list EVERY SINGLE POTION your character can create or has access to at will. Along with all appropriate descriptions. You don't HAVE to list them off the get go, but if you continuously use them as items of convenience, you may be asked to list them. 📌Probability Manipulation/"Luck" This will always require OOC Perms when used on someone else' character. To use on your own character, that is fine. For example: If your character can flip a coin and that decides if they fail or succeed at a jump across a puddle, cool and awesome. If you use that same coin flip in order to decide whether or not your character succeeds in slashing a sword and connecting against a foe character, you need that other party's permission for that. 📌Reaction Time Big sigh incoming. We have seen this "ability" come through entirely too often. People even going as far as to put an actual time point average on it. No. Just no. It is a round about way of saying "My character can see hits coming an avoid 99% of them". Nooooot gonna happen. Don't even put it on the profile. 📌Reality Warping/Manipulation Reality bending is a cool ass concept. However....it is, usually, associated with no way to avoid. Always give details of the area it affects, time limits, effects, and ways to avoid said attack/ability. Please also keep in mind, like with Domains, that just because a character can warp an area does not mean they can use to it become a god (Untouchable). 📌Reflection Limit yourselves, people. Constantly using a reflection ability to auto-dodge everything will get you in hot water. 📌Resurrections We will always ALWAYS ask you to put a week time limit on this. Just going around "HA! YOU ARE ALIVE BECAUSE I SAID SO WITH NO CONSEQUENCES!" doesn't work. This is not a combat based rp. This is a story based. Make this shit dramatic. It WILL tire your character, if they have this ability. It cannot happen instantly. We also do not allow unlimited resurrections. This is at the staff's discretion. 📌Self Regeneration TIME LIMITS PEOPLE. You got a cut? Heal that shit in a couple minutes. Lost a fucking limb? Better slap a few days on that. Near death? Probably gonna put them in a coma for a few days and take at least a week to heal up. This is reasonable. Normal humans take MUCH longer than that. We can't have a bunch of people running through rains of swords (over exaggerating here) and just healing on the spot, being all invulnerable and shit. This scale is also one we use for healing in general. Please keep this in mind when making a character who can heal at an accelerated rate using magic/potions/etc. 📌Shapeshifting We will always ALWAYS ask for every shift possible. This includes partial shifts, limb shifts, etc. We also ask how long it takes for shifts to happen and how long they last. If the character is able to mimic other characters' looks, slap OOC Perms on it. 📌Size Manipulation This is the ability to manipulate the size of people and objects. Again, with things that cannot be avoided because there is no cue, there would need to be OOC Perms. Always describe with examples what sort of objects/things can be manipulated and sizes. We also suggest you put a limit on how many times this type of ability can be activated in a time period. 📌Soul Creation Unless your character is a God, or making a baby, there is no justifiable way to "create a soul" on a constant basis. If you want to have a character that can create souls, make sure it is believable. Clones, Horcruxes, Golems and the like are possible. 📌Soul Manipulation Again, this falls into an auto-hit category. Unless it has a way to be avoided, it will require OOC Perms. 📌Sound This works very similar to Telekenisis, which, in turn, would require some sort of cue or build up to the attack landing in order for your opponent to react and avoid. Shimmering, wind, something to give a way for someone to react. Also, putting a range on the affected area is something we may ask for. 📌Speed Limits For running speed, we usually cap around 50 mph/80 Kmph. As for flight speed, we look at a lot of different aspects such as size of the character, how large the wings are, etc. This speed can obviously be much higher than running speed, but the cap we may ask you for depends on other aspects of the character. We only cap when speed becomes a complaint/problem. 📌Syphoning Now, this type of ability seems fairly cut and dry, but it has SO MANY branches. Here are a few things to keep in mind: 📌📌Syphoning energy from around your character is fine. Put a range on it. Elaborate on what types and kinds of energies and things they are syphoning from. Should it become a problem, we may ask for a scale (How much in percentage and time limits, etc) 📌📌Syphoning from other characters WILL require OOC perms as there, more than likely, will not be a cue to avoid. Should it be by touch, it will need to be scaled (How much energy in how much time). 📌Telekinesis As this ability is almost 100% invisible, we have decided to nerf it in our own way. All forms of telekinesis needs to have some sort of visual cue as to not be an auto hit. OR! You can slap OOC perms on it. We usually ask people to put a "shimmer" or "distortion" on anything their character does with this kinesis. 📌Telepathy When it comes to controlling other characters, we will ALWAYS tell you to add OOC Permission to the power. You do not get to control other characters unless the player says you can. If this is used for purely communication, then it will not need a tag. Digging up memories? Tag. Telling someone they smell? No tag. Causing pain in the brain? Tag. Pretty simple, right? 📌Teleportation/Portals NO MORE OF THAT "Teleports behind u" SHIT PLEASE. Put a distance on it. Do not use it multiple times in a singular action. Yadayadayada. 📌Temperature Depending on the type of ability and size and other factors, we may ask for a temperature cap on an ability. This is not always something we will ask for, but it has been known to be asked. There is no hard cap for this either, but we may suggest different temperatures for different types of abilities. 📌Time Control You will always be asked to use OOC Perms on this. 📌Weapon Summoning/Creation Please list all weapons/types. It makes for less complaints when in combat scenarios when the other party knows what to expect. 📌Weather Manipulation Do not expect everyone to stop what they are doing in different scenes in order to acknowledge your character creating a giant tsunami to overtake Simul. 📌Wide Spread Abilities Things that could affect lore must be approved by staff. Not saying you CAN'T have these abilities like plagues, weather, etc, but what we ARE saying is that it will not be recorded into lore, more than likely. Go nuts, but know that not everyone has to acknowledge it. More to be added as needed002881
- Basic Profile TemplateIn Stuff and Things·April 17, 2020Copy and Paste and pretty it up however you chose! You can submit via Google Docs, personal website, or any other method that does not require us to download to view. If it is easier for you to copy and paste from Google Docs, here is the template (Besides, it's prettier than copied from here): https://docs.google.com/document/d/12xhJI3rKgAKG53YnHXSVo0Mi8ZHi4XL-8IaX7KkjteQ/edit?usp=sharing(https://docs.google.com/document/d/12xhJI3rKgAKG53YnHXSVo0Mi8ZHi4XL-8IaX7KkjteQ/edit?usp=sharing) Name Here Base Info Age: Height: Weight: Species: Gender: Marital Status: Residence: Appearance Hair: Eyes: Skin: Special Markings or Attributes: Normal Dress: Personality Describe how they are. Mannerisms. Habits. Hobbies. So on and so on. Companions Companion Name: Companion Species: Companion Appearance: Companion Abilities: Items of Note Item: (Describe item in detail, or use a picture. Does it have special attributes or abilities? List it in FULL DETAIL) More or less if necessary Weapon: (Does it do anything special? Describe. What is it made out of?) More or less if necessary Abilities Ability: (Describe in FULL DETAIL. How far can the fireball go? How long is the whip? How long is the duration of rain? Weakness? Etc.) More or less if necessary History Where are they from? What has made them who they are? Anything special happen in life that made them go on this journey? Or are they still at home because that is where they are most comfortable? Children? Spouses? What’s up with this person? How did they arrive in Simul? Since we allow characters from outside of Simul, please explain how they arrived. Whether it was from birth, or a portal, or what have you. References (Pictures) If posting on discord as a post, please use links so they will add properly to the bot. If using google docs, no links needed. All images must abide by the rules and Discord TOS.00845
- FAQIn Stuff and Things·May 26, 2020Frequently asked questions: Is there is species list? Yes, but it is just a Native to Simul (https://www.kingdomofsimul.com/forum/lore-stuff/humanoid-races-native-to-simul)race list. This list does not dictate what races you can play. Do I have to have a picture for my character? Nope. Might want to describe them though. The website says I have to join. Do I have to? No. You can if you would like to. We have opened up for people to join in order to keep character journals and share them with whoever happens across our website. Why is everything on the website? I made the website back when this was a chat room roleplay. I decided to keep it since it cuts down on channels on discord. Why can't I talk in general channels? You will only be able to access the general chat, help channels, and character creation channels until you have an approved profile. Cuts down on raiders invading the rest of the channels. Easy clean up! Why can't I pick roles? I can't see a role channel. You will once you have an approved profile. Do I have to submit every profile or any adjustments made to one? No. Your first profile submission is the only one that needs reviewed. After you are approved, you are free to make adjustments and make new characters as and when you please. Where can I make an complaint/concern in private? Not only can you DM any of our staff, but you can also email us through the website. There is a "Contact Us" at the bottom of every page. Can I be promoted to staff? Only if we make an announcement. It is very rare that we ask, but if that is something you are looking to do, just keep an eye on the announcements page. Do you do partnerships? We no longer do partnerships. However, if you are a person with an approved character, you will have access to our Open Advertsing channel near the bottom of the server where you can advertise your server/channel/art/etc daily. List will be updated as needed.00145
- Disclaimer and CreditsIn Stuff and Things·May 23, 2020📌NPC art images: ArtBreeder Bing AI 📌City Location Images and Art: Inkarnate 📌City Maps: Watabou Inkarnate 📌Main Map: Inkarnate 📌Constellations: Areios- No longer exists 📌Various Images in Beastiary/Flora and Mola/Potions/ETC: Bing AI 📌Disclaimer for Original Content and Writings: All written objects within, including, but not limited to: 📌Lore 📌NPC Write Ups 📌All forum posts and comments 📌Map Locations and write ups and lore belong to Lyanna Legend (Site owner and operator (Alias)). All player gifted writings within, including, but not limited to: 📌Forum posts 📌Events 📌Characters 📌Npcs write ups belong to the people who have created them respectfully unless given as a gift to Simul/Lyanna Legend (Alias). These items will never be used for monetization. All original content shall not be shared or used without Lyanna Legend's written consent. Site and writings therein are under DMCA Protection0075
- Tristis MiserIn Archived/Retired·May 23, 2022Date and Time: 5-27-22 (Staff Start) til End Have you ever been depressed? Angry? Off the handle, as some would put it? Have you ever wondered why? Searched for an answer despite it feeling so hopeless to do so? Well, how about a surprise like no other? Let's be depressed and angry and anti-social together! If you answered no to any or all of the above, it is really going to suck to be you in about...two more paragraphs. Imagine: You live in Simul. You are minding your own business. The summer months have finally come and life is bursting across the land. Since the Timberholde Incident (tm), things have been relatively quiet. Right? Riiiiiight? Let's change that. One sunny day during the beginning of the warmer season, you are walking around town or exploring or perhaps murdering a group of skeletons, and you feel something reeeeally warm attach to one of your limbs. Peering upon said warmth, you spot a black, fuzzy ball that seems to have not even a mouth. Freaky much? Abso-fucking-lutely. Unfortunately, no matter how much you shake and throw that ass in a circle, this damned thing won't fall off. Worse yet? The closer you examine this little parasite, the more you realize it is in fact...just that. A singular claw, sunken into your flesh/shell/armor or what else have you, burying deep within your muscle/fat (Don't argue). As much as you pull and yank, this damn thing just won't come off! Does it get worse? Of fucking course it does. Because, the longer the little fucker stays stuck to you, the worse you feel. Depression would be easy considering the awful feelings and emotions and outbursts to come. Every day will become hard. Every action you will literally have to force your body to commit. Every word will feel like vomit falling from your lips. Life simply...will become the hardest thing you will ever have to do. There is one question burning on everyone's mind. Can it be cured? Perhaps the answer will bring a tiny little sliver of hope to your mind. Yes. There is a cure. How do you attain such? Within yourself. That's fucking right! YOU will have to find a reason to LIVE. Will you find it before you lose all hope or hurt someone? Or will you succumb to the evil brewing within. How the Event will run: ~On the date, a staff member will type the words "Event Started" in the events channel. ~If you choose to have a character or multiple take part in this awful experience, you will roll 1d100 in the bot spam channel, labeled with what character it is. Edited rolls will not count. Please roll with the name. That is that character's number. ~You are allowed to roll 1d100 every 60 minutes (time needs to be elapsed and roll must be labeled) ~If your character hits the roll, they have found their reason to live and the Anti-Cor AKA Tristis Miser will shrivel and fall off and die. ~There is no end to this event, but you are allowed to keep the parasite if that is something you want for your character. ~There is no post minimum for rolls minus the roll of the damn thing dying. Include the "reason to live" in the post. Come on people, this shit is traumatic. Notes to take: ~Your character's reaction to this "bad vibes" having mofo are totally up to you. Use it to bring the chaos or use it to be a depresso espresso. Whatever you like! ~Once the creature has died, it will shrivel and disappear ~You CAN have a singular character be the victim of more than one of these things at the same time, but each one needs its own number ~If a character has 3 or more of these attached, and manages to defeat 3 or more, please ping staff in the suggest and discuss channel in order to receive your brand new custom role title of "Espresso-ed the Depresso-2022" ~These creatures are about the size of a newborn: 6-9 pounds ~These creatures will latch onto limbs mostly, but will aim for any part of the body0029
- XMas Event "Krampus Rumble" - 2018In Archived/Retired·October 12, 2023Every year, Simul celebrates good fortune by sharing with their fellow man. This year, however, something much darker looms. A creature, of YOUR choosing. Below, you will find two beasts. While those who choose to celebrate and rebuild the great city of Arbrestor, an attack will be immenant. Each will be boss level, of course. We will be having a massive vote on these. You can pick one or the other by reacting appropriately. Team red vs. Team green! The battle will be quite a bit different than before. Mostly for hilarity, we will be using a dice system for success and damage. This is how posts will go: 📌Mega Boss: Bursts in 📌Players: Type up the first part of your post. This will include what attack your character uses. Only one attack per post. Roll a D20. 1-10, hit fail. 11-20, hit connects. Second part of post is following through, whether it hits or not. Make it fun! Or funny. XD Those who connect roll another D20. That is the amount of damage. 📌Mega boss: Describes the damage and dodges. Rolls D20 for attacks. Can attack each person once. For each landed hit, describes in second portion. For each fail, describes as well. Rolls D20 for amount of damage for each player. 📌Players: Repeat Each player will have a base life count of 150. The boss chosen will have a base life count of 700. This is a knock out, not a death thing. Your character will not die unless you say you want them to. ^_^ 📌You will get 2 hours to post after the boss does. If you are part of the battle, you will be pinged. If you do not post within the 2 hours, your character will be disqualified and knocked out. XD Vote for your Boss! Abominable Yeti Meet Ralph. Ralph was once a quiet creature. One that preferred his quiet home within the Red Mountains. But something has disturbed this once mystical and mysterious being. Now he has a mega stick up his ass and a violent hunger for death and destruction. Ralph has no issue with your body tissue. Look at them fists! To vote for Team Red, give Ralph a thumbs up! Basic stats Height: 37 feet Weight 15 tons Krampus Meet Ralph. Ralph was once a quiet creature. One that preferred his quiet home within the Red Mountains. But something has disturbed this once mystical and mysterious being. Now he has a mega stick up his ass and a violent hunger for death and destruction. Ralph has no issue with your body tissue. Look at them fists! To vote for Team Red, give Ralph a thumbs up! Basic stats Height: 37 feet Weight 15 tons The winner of this event will be the one who not only survive a knock out, but the one who lays the last hit on the chosen mega boss. 📌Abominable Yeti = Yeti Yeeter 📌Krampus = Snow Slayer Make sure to pay attention to each boss post! The last hit is first come basis! Link to beginning of event: HERE(https://discord.com/channels/467236485897256980/467257226005053451/523562835331121153) Winner: @Muse 's character Stacy (Snow Slayer - 2018)006
- Pascha LepusIn Archived/Retired·February 25, 2020This event will be starting 3-1-2020 The land has begun to warm. The snow, though still abundant, has started to diminish around the edges. The sun has made itself known. The citizens of Simul have begun to look forward to the Festival of the Rising Sun. A time where people come together and share their bounties, feeding the hungry and replenishing stamina for the next year. This year, however, was not the year for two travelers in particular... What a lovely day it was. The lovers, Jan and Morris decided to take a walk around the sands surrounding their home on the outskirts of Harena. With the weather warming up, they chose to have a little picnic in the calm sands before the cool of night washed over. After finding a little lovely and un-shaded spot in the desert, the two set up and had their way with their overfilled basket of goodies. Once they were both fat and happy, eyes closed and relaxed, a hefty nap ensued. Only to be interrupted by the most unlikely of suspects. The shadow engulfed them both. Dark enough to wake Jan who, in turn, woke her loving husband Morris. The two sat there in awe at the large animal, not really sure of what to do. It was Jan who made the first move. It was only a rabbit after all. A...twenty story tall rabbit. Fur that looked soft and inviting. A wiggling nose that sniffed the area for any left overs. A fuzzy tail that flicked every so often. Nothing to be frightened of...right? Oh, how she was wrong. One moment, the couple was looking upon the largest and possibly the most adorable, giant rabbit they had ever seen. The next, the beast reared up on its hind legs and let out a screech that could have shattered glass. Jan suffered the most; her ears gushing blood from punctured drums. Morris, however, was already covering his ears by the time the sound erupted in totality. After shaking off his fright, Morris stood and rushed to his wife who was silently screaming while examining her then blood covered hands. The two tucked tail and ran back to their city... Word spread fast. Now, there is a bounty. Only the best of the best have been called forth to defeat this "pretty" monster. Event Details and Rules This scene will be taking place in the channel for Harena. There will be no post order: The "villain" will post and everyone who would like to be part of the event will have two hours to post in response. If you do not make it for one, you will be skipped. If you miss two, you will be skipped. Miss three and you will be removed from the event. There is no post minimum until the killing blow. First come first serve on hits to the bun bun. They will be counted in order. The "villain" will announce breaks for sleep or if it will take longer for them to post. Each participating character will start with a base health of 100 points. The "villain" AKA giant evil bun will have a base health of 250. Post Structure: ~Post what your character is doing (Optional) ~Roll 1d20 (1-10 is a miss) (11-20 is a hit) ~If you make a hit, roll one more d20 for the amount of damage ~Post to finish the attack (Optional) ~Wait for Villain to post and ping you You must roll the d20 in the channel. You can have as many characters as you want participate. You must roll for each of them. The Villain Meet the Bun of Doom. This bunny stands about twenty stories (140 feet) tall and weights nearly 2 tons. Light for its size, but this also makes it fast. The attacks this bun will be equipped with are: ~Dash ~Bite ~Shrapnel Poo ~Stink Breath ~Egg Vomit (These explode) ~Quaking Stomp The killing blow winner will be gaining the custom role title of "Bunny Brawler-2020" and their last post immortalized in Hall of Fame.0077
- Shite...In Archived/Retired·May 27, 2020Frank the Wizard was well on his way to a new realm. Simul had always been his home, but he was getting to the ripe old age of four hundred and he thought he would explore more of existence. Why is Frank so important to this story? You see, Frank, the forgetful man that he was, left something behind. A precious item that he had been keeping hidden from the masses for most of his life. Passed down from generations of the men in his family, Frank was the last to hold onto it. Though Frank was trusted with such an epic item, with his hurried packing, he...left it behind. Oh Forgetful Frank. What have you done? Once he realized what he had left behind, Frank wrote a letter. A letter? Yes. A fucking letter. Frank wrote such an eloquent letter and had it sent, Realm Delivery, to the King of Simul. Reader's Digest version: Dear King Dude, I left my tsaff behind and I don't want the bad guys getting it. Can you send out a thingy poster or whatever and recruit some peeps to go find it? Honestly, they can keep it if they do find it. I never figured out how to use it anyway. Oh, and don't forget to mention that I forgot that I trapped certain spots on the coast....I don't remember why. Forever Yours, Frank So, with the letter sent and the King in charge, Frank decided to spend the rest of retirement relaxing. Yay for Frank. The King, on the other hand, made his own poster thingies and sent them to the most famous of taverns throughout the land. At each of the Inn Maiden's taverns there have been poster thingies hung for the people of Simul to read: "Dear Citizens of Simul, Along the Eastern Coast where Forgetful Frank used to live, he seemed to have dropped a staff. I don't know what it does, but he said that you can keep it if you find it. Alfred Fortescue" And so the hunt begins! The Event Starting on 5-29, all those interested can begin in the Eastern coast channel. You can either post alone or with a partner(s). The rules are as follows: ~Every hour, you are allowed to roll 1d20 in the channel. ~There is no post minimum. ~Your character will trigger a "water balloon" trap every time you roll an even number. An orb of water no larger than their head that screeches obscenities will fall from the sky and hit the top of their head wherever they stand. (Yes, this means that it will hit no matter the type of barrier) ~You can have as many characters as you wish participate. ~The first person to roll a total of 120 will find the staff pictured below. Please ping staff when you reach 120 or higher. Whoever finds the staff will be granted the item with its abilities (which will be revealed when item is found), a custom title role of "Spectral Staff - 2020" and their last post displayed in Hall of Fame The Staff Indespectus Credit for the Weapon Design Not much is known, obviously, about the staff. Once found, the used will be revealed. What we DO know, is that the weapon is soulbound, meaning that the person who finds it will never be able to lose it, nor will anyone else be able to use its abilities.0087
- Festivus VolatusIn Archived/Retired·August 4, 2020Start Date and Time: 8-4-20 at 12 AM MT A rumor has been spreading among those who love to travel the the Great city of Astu Aether. What is this rumor? Well, I will tell you. Sheesh. Be patient. It appears that a large creature has been living at the top of the tree that teleports people to and from the sky city, which has disrupted the flow of magic. Without a way to transport between Simul's main land and the city, a lot of people have been stuck on either side. With posters being handed out throughout the city itself and Simul below, people have begun to gather, trying to get the great beast to come down. It wasn't until a street vendor was cooking some delectable whatever the fuck that the creature made a move. Citizens were quite surprised to see that it was a very large griffin! White feathers and a pristine beak, but rather lacking in muscle as it obviously hadn't eaten in quite some time. The vendor did what he could to coax the beast out, only to be denied such. Apparently, the damned thing is picky. But now, the people know what they have to do... The Event Your character(s) need to find out what it is this beast likes to eat and try and get it out of the freaking tree. Food seems to be the way to go, but trying to figure out what it likes is going to be the hard part. Post Structure ~Type what your character(s) are offering to the griffin for sustenance ~Roll 1d20 Each roll be added to a total sum. Once the total reaches 1000 or higher, the person who rolled will win the griffin as a pet/mount Creature Information ~Is 7 feet tall at the head ~15 feet long from nose to tail ~Weighs 2400 lbs ~Flight of 121 mph ~Ground Speed: 70 mph over a thirty second period ~Fire Breath: From mouth outward in a cone up to 60 feet away and 4 feet wide ~Ice Breath: From mouth outward in a cone up to 60 feet away and 4 feet wide ~Talons and Beak: Unbreakable unless final death ~Transformation: Can be in a small, palm sized statue, or instantly transform when put upon the ground into full sized griffin. Stature is unbreakable unless on death transformation. ~Self Resurrection: If killed, will transform into tiny stature on the spot. After 2 days IRL, will resurrect. Must be roleplaying during that time or time will transfer to IC time. ~Loyal only to handler. Will not allow other riders unless handler is aboard. Winner will also recieve last and accepted food post in Hall of Fame and Custom Role Title of Finicky Flyer - 2020 Credit to Sketchfab artists (Various)0064
- Festival of the Setting SunIn Archived/Retired·August 29, 2020Starting Date: Messis 1st (9-1-20) Midnight MT You can read more about this event in the Calendar. Once again, the Festival of the Setting Sun will be held in Timberholde. From the reaches of Arbrestor to the depths of Oak Silva, people from all walks of Simul will converge on the centrally located city in order to sell goods and donate to those less fortunate in order to make sure as many that can, survive the harsh winters of this great kingdom. This year, with the installation of the teleportation totems throughout the land, the turn out is expected to be much larger than it ever has. Special Mentions: Idel's shop, The Whispering Ether, is having a massive sale! BOGO on all potions and BOG2 on everything else he has in stock! Near the center of the bustling square of Timberholde, Merna, a rather talented farmer, has opened shop for all of her freshly baked goodies! Breads and rolls and donuts and nutty cookies, she has something for everyone's sweet tooth or carb loving self. Stop by and stock up! Taliesha, on her time off from tending to the gardens, loves to make clothing! Yes indeedy. Most of the time, it is winter wear gear and she stores it all until The Festival of the Setting Sun in order to give to the less fortunate. For her more intricate items, she does charge a fee, but it is worth every penny. These items, from socks to coats, are enchanted to shake off a little bit more of the cold than a normal piece of gear would. Anyone can find her at her own booth near the center of town. Every night during the month of Messis, the community comes together for a massive feast. This is to ensure everyone in need will not go hungry before winter. The streets will be lined with tables and fire pits and even enemies will stay civil for the massive feast. One of the most beautiful parts of this legend of a holiday.0035
- Give us Honor! ...and ale.In Archived/Retired·December 2, 2019Dun Lorn has opened it's doors during this time of atonement and end of the year celebrations. Within the walls of the heavily guarded city, deep inside of the mountain, the famous Kraghumlin Dimtoe has invited those from all across the land to challenge his title of "Drunken Saint". Anyone who can last and drink the least will win the title of "Drunken Saint-2019", have their last post displayed in Hall of Fame, and be gifted an unbreakable dwarven stein that will fill with ale whenever the user chooses. Keep in mind, this is no ordinary drinking contest. A special blend has been prepared by the highest mages the dwarven city has to offer. Not a single person has ever been able to break the championship record of 50 drinks....not even the ghostly spirits themselves. Please take heed as this may be your biggest hangover yet! Rules: Everyone will have a drinking tolerance of 50 drinks. Once you reach 50 or more, you will no longer be in the contest. Please play this appropriately. There is no post minimum. However, posts add to the humor of having your character drunk as hell! We will be using a "!roll 6" command. This is a die that the characters will be using to determine how many drinks they must consume. We will be posting in an order that will be determined beforehand. We will ping everyone who is participating before the assigned staff member posts for Kraghumlin Dimtoe, as he will also be participating. If you would like out of the contest, please type a post of your character leaving and let the staff member know in RP Discussion with a ping. We will be giving this three days to finish. Whoever has consumed the least amount of alcohol by the end of the three days will be crowned the winner. (However, if you do not post and hold up the line, we will skip and assume you are no longer participating.) Please ping the next person in line so they know to roll their die. Post Structure: Roll your 6 sided die. Post (or not) your character drinking. Staff will record the amount of drinks. Ping next person in line. Super simple! And most of all, HAVE FUN! In order to participate, please react to this announcement in the event channel. We will be starting this event as of 12/4-12/7.0041
- The Tree Returns!In Archived/Retired·April 27, 2020In the year 10,013, the month of Dissilio, something erupted. Quite literally. During the season of warming, there were more quakes. This time, much smaller on scale. However, strong enough to cause some damage. The Temples of Unity, the center of Timberholde, the northern outskirts of Oak Silva, directly above the entrance of Dun'Lorn, and the center of Tranquillum were all affected at the very same moment. In the middle of each quake, a split in the earth appeared. Almost like large craters, these holes were deep and....pulsated. Those who bore witness tell the tale of the trees. In less than an hour, the massive trees erupt from the craters created. Fully furred with leaves and tough bark. Those who heard the stories knew what had happened. The Tree had returned five-fold. The stories began to spread again. Of the time of the war between brothers. Between good and evil Of the original Tree. Jayden had struck the tree down. The large and beautiful piece erupting into thousands of pieces. However, the story goes, that some innocent lives witnessed the attack and took it upon themselves to take the only salvageable pieces of the Tree and bury them across the land. What people did not know was that these were no stories nor myths nor rumors. It had happened. And now...the Tree had returned. However, the residents of the Temples, as they prepared to repair their slowly sinking buildings, felt something...off. Then she appeared. She did not give a name... For the event, the battle will be T1 based. Lyanna will be posting an intro post and pinging all who react to this event post so that they may partake if they want to. This battle will be against Dawn Clear and low level beasts and creatures she summons with her to tear apart the rest of the island and hopefully take down the Tree. Should you want to participate, please react to this post within the next 24 hours. The post order will be determined on the spot. The only thing we ask is that you post once per day. If you cannot manage, you will be skipped over. Hope to see your creativity out there!0098
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